240,798 Commits over 3,867 Days - 2.59cph!

9 Years Ago
Don't let them in the server if family share owner is banned
9 Years Ago
Don't let them in the server if family share owner is banned
9 Years Ago
Long sleeved shirt and pants highpass, mask
9 Years Ago
FoliageTools updates, now resides under Tools menu > Process SPM Assets. Takes all SPM assets, consolidates materials, creates prefabs with NavMeshObstacle components using ST exported CollisionObject0 collider size, copies materials (with sensible names, using the Before/SpeedTree shaders, assinging TintMask textures if they exist) to Resources/Materials/Foliage for runtime tinting.
9 Years Ago
updated bridge material
9 Years Ago
Refactored radtown loot spawn
9 Years Ago
merge from main
9 Years Ago
specific socket fixes
9 Years Ago
Latest
9 Years Ago
Adding model and textures for the mining crater
9 Years Ago
merge from main
9 Years Ago
Added bridge shit to Asset Gallery and updated materials
9 Years Ago
missing icons
9 Years Ago
Added initial crossbow world model & wm prefab
9 Years Ago
Inventory reliability tweaks
9 Years Ago
Bridge material and model tweaks
9 Years Ago
Moving all foliage assets around a bit, and renaming to match new conventions (type_family_variant_state_N)
9 Years Ago
Merged layer antifuck branch into main
9 Years Ago
Merged with main
9 Years Ago
Gave displacement its own layer
9 Years Ago
Fixing shit.
9 Years Ago
Foliage tools scripts manual merge
9 Years Ago
Retired Terrain Trigger layer
9 Years Ago
Retired Resource Layer (moved prefabs to Default)
9 Years Ago
Cleanup progress
9 Years Ago
Fixed player aim in inventory
9 Years Ago
Added timing for overall duration of the procedural generation
9 Years Ago
Tools updates
9 Years Ago
Post merge fixes
9 Years Ago
Moving lots of foliage source files ;x
9 Years Ago
Merged with main
9 Years Ago
Fixed female model detail normal size
9 Years Ago
re-working wild west scene to be more built-up one end and more open the other. Repositioned rocks foliage and buildings
9 Years Ago
Network serializer
9 Years Ago
bridge textures reduced.
9 Years Ago
added large bridge materials.
9 Years Ago
added large bridge foundations A,B,C
9 Years Ago
added large bridge broken ends A,B
9 Years Ago
added large bridge columns_A,B,C
9 Years Ago
F2 menu automatically refreshes TrackIR
9 Years Ago
Added onLadder and lookDir comparison to ModelState.Equal Network++
9 Years Ago
Added ModelState lookDir handling
9 Years Ago
proto gen
9 Years Ago
More protection ui
9 Years Ago
Added lookDir to ModelState message
9 Years Ago
tweaked skybox colour, updating lightmap materials
9 Years Ago
Fixed a couple of NREs
9 Years Ago
Made player movement climbing state slightly less forgiving
9 Years Ago
FoliageTools WIP.