133,117 Commits over 4,262 Days - 1.30cph!

9 Minutes Ago
Merge from prop_caps
12 Minutes Ago
More balloon bugfixes - balloons no longer pop when picked up - balloons no longer pop when editing a boat they are placed on
22 Minutes Ago
better lod distances on balloons and made normals better on lod1s
35 Minutes Ago
Fix tropical1 having the wrong mesh collider assigned
46 Minutes Ago
greatly reduced NPC population in deepsea NPCDwellings wait for navmesh fixed navmesh bounds being wrong and cutting off half the island sometimes
51 Minutes Ago
Added LR300 space station store page
56 Minutes Ago
Boat ramp can no longer be picked up on a finished boat
57 Minutes Ago
moved balloons in balloons_store prefab apart to stop overdrawing
1 Hour Ago
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1 Hour Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 2
1 Hour Ago
Remove store.extraitems and added store.extrageneralitems and store.extraweeklyitems Its simpler and less confusing for extra items that aren't uploaded to steam yet
1 Hour Ago
Balloon bugfixes - fixed text disappearing on boats when assembling - fixed arabic text not being inputtable - added lock to balloons, same behaviour as paintings - editable balloons can now be picked up
2 Hours Ago
Merge from alternate_grill_fix
2 Hours Ago
Add settings on RadialSpawnPoint for random rotation on all axes and random y position offset
2 Hours Ago
Merge from hopper_transparency
2 Hours Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 1
3 Hours Ago
Paintball Gun - adjusted hopper opacity values
3 Hours Ago
merge from main
3 Hours Ago
Added birthday balloon pack to the skin viewer, material needs to be reviewed, texts sorting too Includes some code fix for packs with no itemdef associated
3 Hours Ago
Fixed incorrect LOD materials on a few improvised walkway variants
3 Hours Ago
3 Hours Ago
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4 Hours Ago
Show an errror toast when boat is moving too fast to deploy & edit. Groundwork for any future toasts.
4 Hours Ago
merge from ice_sculptures2 - renamed old christmas2025_dlc/ice_sculpture to get it out the way, the merges were too broken
4 Hours Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
4 Hours Ago
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
4 Hours Ago
Removed stray MonumentInfo from Ruins_D
4 Hours Ago
birthday cake - adjusted LODs distance screen percentages, added world outline to wm
4 Hours Ago
Missing proto file
4 Hours Ago
Add JunkPileWater.MinimumPlayerBoatVelocityToBeDestroyed convar, defaults to 5.
4 Hours Ago
Floating city farm barge door now plays chainlink sounds
4 Hours Ago
4 Hours Ago
Alternate grill fix
5 Hours Ago
Add a death screen icon for the new scientist
5 Hours Ago
Fix ClientOnPlayerDismount NRE
5 Hours Ago
Merge from parent
5 Hours Ago
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5 Hours Ago
Re-bake navmesh for all ghost ships to include hackable crate navmesh modifiers
5 Hours Ago
turned floor.triangle.grill collision convex
6 Hours Ago
Fixed the color mask on the Particles/Additive (HDR) shader as it wasn't writing to the render targets alpha channel
6 Hours Ago
Merge: from invis_phantom - Bugfix: old ServerOcclusion logic could spawn a phantom player on the client for invis players Tests: on a fresh server tried to come into range of invis player - phantom no longer spawns. Validated UsePlayerUpdateJobs 0, 1, 2
6 Hours Ago
Compile fix
6 Hours Ago
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6 Hours Ago
- PT Boat turret now load in ammo instead of respawning with ammo each time - Dont try and load turrets at all (just nuke em and recreate them at the other side) - Put load data into a cache so it can be loaded afterwards
6 Hours Ago
dot matrix - example matrix characters updated
Today
Added birthday hat to the store skin viewer
Today
Phrase contexts
Today
added balloon pack icon to sitem
Today
mrege from parent
Today
Swimwear 06 reposed