branchsbox/mastercancel

12,686 Commits over 1,461 Days - 0.36cph!

4 Years Ago
dm_yard fix
4 Years Ago
rust asset cleanup
4 Years Ago
updated dev_hotspot_layout Now set up correctly to use hotspot system
4 Years Ago
Create Rebuild-Game.bat
4 Years Ago
Disable stronghandle assert
4 Years Ago
Shut down previous transform texture on scenesystem shutdown
4 Years Ago
Initial upload; dm_testingmap_01 dm_testingmap_01; Map for Deathmatch. Merge branch 'master' of sbox
4 Years Ago
Pass EntityIOTargetType_t in InternalEntityConnection Added Entity.EntityName Don't call Shutdown on library on assembly unload, because it'll be hotloaded properly Use [Input] for hammer method inputs Create FuncButton.cs Create IUse.cs FuncButton implement IUse Create AmbientGeneric.cs Added player +use'ing Store fireable entity outputs Merge branch 'master' of sbox
4 Years Ago
Make SDF voxelization & Sky Coverage baking an option in Hammer
4 Years Ago
more rust asset cleanup Merge branch 'master' of sbox
4 Years Ago
Disable other rendering pipelines other than our main one
4 Years Ago
ClientInput.CursorAim sensible default Don't send .vpk files in NetworkAssets Fixed properties not using attribute name Making entity property names case insensitive Added Entity.InternalEntityConnection, fill from map key values Added Button.Voice Added [HammerInput]
4 Years Ago
Added Mouse global static class, fixed cursor disappearing when toggling between main menu Merge branch 'master' of sbox
4 Years Ago
Make eyebrows use complex again so it's shading looks like before now that stuff is fixed
4 Years Ago
more rust asset cleanup
4 Years Ago
rust asset cleaning (still more to sort) Update creeping_tree_e.vmdl Merge branch 'master' of sbox
4 Years Ago
Fix decal rendering
4 Years Ago
Added Screen class
4 Years Ago
Initial test map. Map includes; Buttons Elevator Rotating Floors Ladders Damage Triggers Moving Platforms Merge branch 'master' of sbox
4 Years Ago
Fix scenesystem skipping objects that are partially translucent
4 Years Ago
Fixed pointer-events not creating panel request for mouse input if it didn't have children Add Panel.MouseScreenPos Add Panel.MouseDelta Input handles multiple mouse buttons ButtonEvent can take a ButtonCode Added ClientInput.SetButton InputRouter.CursorDelta Added Vector2.ScreenSize Added cursor aim to usercmd Merge branch 'master' of sbox
4 Years Ago
Fix run direction animgraph values
4 Years Ago
Cleaning up
4 Years Ago
Support hotloading assets over the network
4 Years Ago
Isolating client filesystem, addons can define glob to download files, files saved by crc
4 Years Ago
Add color tests to border tests
4 Years Ago
Allow sending data in ServerInfo Network file refactor Client mount addons that the server tells them to
4 Years Ago
Compiled textures for citizen's eyebrows
4 Years Ago
baked lighting variant of testmap
4 Years Ago
Allow translucent and alphatest on Complex Change Citizen eyebrows to Hair shader to allow alphatest + translucency
4 Years Ago
Don't pass env map data to the extra shader data, since it's calculated elsewhere Fix translucent shadows on sunlight
4 Years Ago
Remove unused deferred materials that are spewing verbose errors Don't queue multiple threaded shader compiles and fix game unable to overwrite old shader file
4 Years Ago
Skin changes didn't stick This should precache them properly
4 Years Ago
Tweaked skin to stop it being shiny in the dark Compile testmap Prevent lockup during buildcubemaps
4 Years Ago
Wall size fix Write network data after hotload Prediction check dictionary before blindly trying to restore from Add collision to this wall Merge branch 'master' of sbox
4 Years Ago
Fix ingame shadercompiler reporting (null) after progress has started
4 Years Ago
Strip out all the unused native precache stuff Implement precache tables in c# (this might not actually precache yet) Merge branch 'master' of sbox
4 Years Ago
Initial work on velocity buffer Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Merge branch 'master' of sbox Yank texture transform recycler and reallocator and clean it up greatly Bulk work of previous frame matrix information for velocity buffer with transformation textures Merge branch 'master' of sbox
4 Years Ago
Fix ui scale not changing unless the screen changed size
4 Years Ago
TextEntry placeholder Allow cookies to be used in menu, allow set/get json data, save in config Allow TextEntry to have a history, can be saved in cookies Added TextEntry.HistoryMaxItems Console input has persistent history Ignore cookies
4 Years Ago
rust props asset cleanup
4 Years Ago
Revert "Don't normalize move dir in player animator, fixes funky walk anims" This reverts commit 8685dfbcd237ac65285b11813fdc1d1b60838e00.
4 Years Ago
Don't normalize move dir in player animator, fixes funky walk anims
4 Years Ago
Console autocomplete Autocomplete does convar partials too (ie map ...) Root Panels can define their own scaling strategy Developer UI scaling is 1:1 Adding a clear to the start of the frame render Console style clean up Merge branch 'master' of sbox
4 Years Ago
Compute voice levels to show on the voice UI
4 Years Ago
UITests - adding position test, which shows an issue Started work on autocomplete for textentry Add position test to menu Fixed transition bottom using wrong height % Adding InternalLabel, which Label proxies. This lets us have children on the Label panel. package updates Text-Shadow cascades Fixed label layout Panel.GetChildIndex Panel.GetChild( index ) Panel.ChildCount Panel.UserData (object) Add Menu panel Autocomplete working test Merge branch 'master' of sbox
4 Years Ago
Check for null or empty voice data internally so gamemodes don't have to worry about it
4 Years Ago
Update CommandFlags ( was using source1 flags ) Add FCVAR_MENU, FCVAR_MANAGED Generator: strip attributes from overloaded [ClientCmd] methods string.QuoteSafe handle null Changed how console system works so we have to do less work. Stuff might be broke. Merge branch 'master' of sbox
4 Years Ago
Added a static class for storing and retrieving expirable client-side cookies Merge branch 'master' of github.com:Facepunch/sbox
4 Years Ago
Voice chat data uses custom net message instead of RPC