256,187 Commits over 3,990 Days - 2.68cph!
Started updating shaders to u5.6 b3
Removed deprecated shaders, switched some to built-in
character customisation WIP
Fixed connection queue exploit
Network++
lots of character asset stuff, shader work
Automated Linux DS Build #530
Automated Windows Build #530
Automated Linux Build #530
Player.SetEyeAngles will only work on local players when used clientside
Optimized deferred mesh decal rendering using mrt blending
Fixed shader compilation warnings
fucking animator controllers
Deferred mesh decal merge cleanup
fix for health blocks when playing consec games
Cannot place items or build over junkpiles
Subtractive merged minhs stuff
Only using animators on doors when they're needed.
Fixed pickup menu difficulty
Fix for RUST 1515 - Stuck between boxes and recycler at warehouse
Scene2Prefab warehouse
fix for new bug that breaks everything. camera controls now editor only.