139,072 Commits over 4,352 Days - 1.33cph!

11 Minutes Ago
Merge from floatingcity_boatshopkeeper_fix
11 Minutes Ago
Optim: UpdateSubscriptions - parallelize network group comparison Gives us ~15% improvement over serial. Hoping to parallelize gather - that's the biggest perf sink Tests: ran unit tests
12 Minutes Ago
Reapply changes, S2P all floating cities
14 Minutes Ago
Bugfix(tests): fix perf tests doing nothing in warmup Tests: ran perf tests
20 Minutes Ago
merge from skinviewer_checkout_fix (compile fix)
21 Minutes Ago
Compile fix
22 Minutes Ago
Merge from main
26 Minutes Ago
merge from fix_red_card_room_scientist_invisible
27 Minutes Ago
merge from fix_scientist_weapon_leak
29 Minutes Ago
merge from divesite_boat_spawn_fix
29 Minutes Ago
merge from largeplanter_boats_fix
30 Minutes Ago
merge from pipes_boat_fix
30 Minutes Ago
merge from bbq_emission_fix
31 Minutes Ago
merge from farming_boat_fix
31 Minutes Ago
merge from floating_city_pb_safezone_fix
33 Minutes Ago
merge from storepage_boxes_wordingfix
32 Minutes Ago
merge from skinviewer_checkout_fix
33 Minutes Ago
merge from connectmodal_removeregion
56 Minutes Ago
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57 Minutes Ago
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58 Minutes Ago
Subscribe to network groups around the player in a chunky circle instead of square
1 Hour Ago
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1 Hour Ago
Hide region text in connect modal - was a bigger issue than first thought
1 Hour Ago
fix compile error
1 Hour Ago
easter floorpaper style update
1 Hour Ago
More very rough wip, now can support any held item if enabled. Enable on held torch as a test.
1 Hour Ago
Removed GC alloc from packet send, added custom WebSocketSharp implementation that doesn't allocate on send, moved packet relay layer to thread
1 Hour Ago
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2 Hours Ago
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3 Hours Ago
- Command list - Command button setup - Flex scroll setup
3 Hours Ago
Weapon mods now show individually on the radial menu, can be toggled individually.
3 Hours Ago
Moved undo button, added short undo history
3 Hours Ago
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3 Hours Ago
Populate radial menu for worn items. RPCs for toggling individual items. Individual worn item toggling now works.
3 Hours Ago
LightGroupAtTime: keep track of renderers under RendererLODs to properly update instancing when emission changes
4 Hours Ago
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4 Hours Ago
Rustige Egg H - Updated icon
4 Hours Ago
avoid NRE when enabling indirect instancing
4 Hours Ago
Added support for optional vertex color tinting of the detail albedo on the standard shader
4 Hours Ago
merge from hamster_water_wheel -> waterwheel_deployable
4 Hours Ago
Tweaked UGC filtering panel toggle hitboxes
4 Hours Ago
Copy paste tab: added paste options panel to set the different paste convar settings Added undo button
4 Hours Ago
Tweaked item tab button hitboxes
4 Hours Ago
merge from main
4 Hours Ago
merge from main
5 Hours Ago
Furnace workshop effects controls
5 Hours Ago
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5 Hours Ago
Update(tests): add perf tests for serial and parallel UpdateSubscriptions Tests: ran it
5 Hours Ago
Updated storage box store page description
5 Hours Ago
remove redundant script, add EmissionToggle to bbq in deployable and workshop skinnable