141,553 Commits over 4,383 Days - 1.35cph!

6 Minutes Ago
Merge: from serverprofiler_recordscope_pause Need it for experiments with profiling coroutines
8 Minutes Ago
Adding M551_Sheridan blockout rig
19 Minutes Ago
Hook up mortar to overlay, setup pitch/yaw rotation on mortar, fix not being able to get close to the mortar because of old colliders, fix pitch clamp to match mortar angles 0-45. Start cleaning up and removing a lot of objects from the old prefab.
20 Minutes Ago
Add a generic overlay to use with mortar's distance text - basically just binocular overlay without the scope.
21 Minutes Ago
shorten io info text for scaling issues
23 Minutes Ago
Visibility on heavyplate jacket and pants
26 Minutes Ago
merge from waterwheel_headbob
33 Minutes Ago
fix error rendering reflection probe when vclouds were disabled
35 Minutes Ago
Reposed heavyplate jacket, gauntlets and pants, added tshirt and trousers
46 Minutes Ago
made ProceduralMapRoadSimple usabel
46 Minutes Ago
storing "point types" in PathInterpolator to let per-usecase definitions of types along path points - initially only having circular road ring define some path types for BridgeExitEntry and BridgeSegment to have it sit above water instead of bringing terrain up to it
54 Minutes Ago
kiosk shop sign lods and view distances/resolution for painting
59 Minutes Ago
Bugfix: prevent taking perfsnapshots if a recorder scope is currently active and vice versa - also fix recorder triggering NREs because it tries to run perfsnapshot code Tests: ran profiler scope spanning multiple frames. Checked output, it's not making sense, investigating deeper
1 Hour Ago
Added support for variable frame rate shadows based on distance from the light to the camera
1 Hour Ago
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2 Hours Ago
Merge: from main
2 Hours Ago
Fixed offset on male socket of floor frame grill
2 Hours Ago
Fixed server map not showing in connect modal
2 Hours Ago
Fixed friend text size in session modal Cleaned up icon submeshes too
3 Hours Ago
Copying something in the server admin player panel only copies the value
3 Hours Ago
Codegen
3 Hours Ago
aniso and texture filtering import options, fixed inconsistent use of trilinear filtering
3 Hours Ago
Pooling support
3 Hours Ago
Bowless Crossbow - weapon rack positions, icon
4 Hours Ago
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4 Hours Ago
Adding bowless cross bow world model rig
4 Hours Ago
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Bowless Crossbow - updated worldmodel missing small parts
4 Hours Ago
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Bowless Crossbow - updated worldmodel
5 Hours Ago
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5 Hours Ago
Shadow caching now works with spot lights
6 Hours Ago
Delete test item
6 Hours Ago
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6 Hours Ago
Make sure loadouts are refreshed when connecting to a new server New or removed loadouts also mark the window as dirty for all admins
Today
Added "Reduce Startup Yield Times" setting to editor playmode speed-ups section (defaults off). Switches the 9 Bootstrap yield 0.1s for 0.01 when running in the editor. Saves 0.8 secs for editor bootups.
Today
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temp gibs
Today
Add satellite specific explosion (temp)
Today
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Today
Search bars only capture escape if they are selected and have content
Today
Increase move/spin speeds
Today
Add some very temporary VFX
Today
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Today
Merge from main