252,189 Commits over 3,990 Days - 2.63cph!

9 Years Ago
Merge from main
bot
9 Years Ago
Automated Linux DS Build #317
bot
9 Years Ago
Automated Windows Build #317
9 Years Ago
Bump steam.inf
9 Years Ago
Assets and stuff...
9 Years Ago
Combat now calculates chance to hit.
9 Years Ago
Fixed a list being serialized when it shouldn't.
9 Years Ago
Added skill gain to attacking and damage modification of melee attacks.
9 Years Ago
Steam server fixes
9 Years Ago
Updated Steamworks.Net
9 Years Ago
Fixed BCD.Prepare
9 Years Ago
Fixed StatCollection init NRE
9 Years Ago
Fixed StatsComponent init being stupid and overwriting values from data Fixed DSE not exiting early when a selector query fails
9 Years Ago
DesireSelectorSettings will only run query if blackboard has no value
9 Years Ago
Prepare BCD from blackboard data in Agent+Goals.SetCurrentGoalPlanVariant
9 Years Ago
Fixed world space reconstruction for logz + shore transition
9 Years Ago
created exploded variants of low and high beep truck, correctly labelled all elements, grouped together, exported for baking
9 Years Ago
player preview anim source (hungry/cold/hurt)
9 Years Ago
Updates to: player gesture anims source player preview idle source sleeping & wakeup source
9 Years Ago
Fixed SetUnitSpeed actions
9 Years Ago
Added basic combat AI module to all Units
9 Years Ago
Small optimization
9 Years Ago
Working water depth + surface; needs shore fix
9 Years Ago
Renamed StatMinipulatorParameters Apply methods for clarify, overload was pointless
9 Years Ago
Fixed Death effect not flagging Unit as dead! Fixed potential Unit.Group NRE in Senses component
9 Years Ago
Server build error fix.
9 Years Ago
Fixed Effect.ApplyStatMinipulators calling the wrong application method for stat changes
9 Years Ago
Moved some combat code around that didnt need to be split up
9 Years Ago
Compile fix
9 Years Ago
Renamed combat effect field for consistency
9 Years Ago
Merging from main
9 Years Ago
HumanController combat state transition fixes
9 Years Ago
webrcon chat messages added chat.tail (json) added chat.search (json) chat messages contain user's steamid
9 Years Ago
Human anim controller tweaks Combat tweaks
9 Years Ago
Fixed null selector in Crafting AI module
9 Years Ago
Selector dependancy editor side support
9 Years Ago
9 Years Ago
Fix for error when inventory item refreshes while selected (for example when drinking water containers to completely empty)
9 Years Ago
Conditions and Considerations support Selector dependancies Selectors no longer have a runtime object/instance pairing, instead they work like Triggers where logic is defined in the asset type definition EvaluationContext renamed to EvaluationTargets for clarity
9 Years Ago
Include client version (changeset) when disconnecting because of an exception
9 Years Ago
Fixed List.Compare handling nulls
9 Years Ago
9 Years Ago
Updated facepunch.system with github version
9 Years Ago
Fixed reflection error
9 Years Ago
Increased road layout size
9 Years Ago
attached, normalised and ipackthat-d elements
9 Years Ago
blackbeard the AI pirate
9 Years Ago
Mission status now shows mission start countdown and number of players
9 Years Ago
Whoops
9 Years Ago
and again