252,187 Commits over 3,990 Days - 2.63cph!

9 Years Ago
- FactoryRoomA redesign
9 Years Ago
- Laser turrets default to not changing direction
9 Years Ago
- Can now press R in testbed to regen and restart the current room - Reworked some level building code
9 Years Ago
More procmap tests
9 Years Ago
Fixed another UpdateLookingAt performance issue (RUST-653) Hit tests can specify whether or not multiple hits on the same skinned mesh collider should be returned
9 Years Ago
Started adding camera modules and input modules.
9 Years Ago
- Testbed now stores lists of rooms by tileset and tilesets by area
9 Years Ago
Restart calls quit after timer reaches zero (to guarantee consistent behaviour)
9 Years Ago
9 Years Ago
Merged ambience & warmup benchmarks to main
9 Years Ago
9 Years Ago
Added procmap.pvt benchmark (should this be enabled by default, or should we get rid of it)
9 Years Ago
- Can now play straight into Testbed scene with the selected room from Editor loaded. Player collision auto disabled in testbed scene. Returns back to previously loaded editor scene when play is stopped. - New options in the custom Play window
9 Years Ago
Player pullback fix (merge error)
9 Years Ago
BehaviourChainElement.Entity is now "optional", as is the Behaviour constructor's Entity parameter
9 Years Ago
Begone silly light
9 Years Ago
nothing to write home about
9 Years Ago
Unit portrait camera progress
9 Years Ago
- WIP testbed launching into selected room (don't click the new button yet)
9 Years Ago
Merging 14378 to main
9 Years Ago
Updated race UI
9 Years Ago
PlayerModelRebuild perf tweaks, profiling
9 Years Ago
Scoring for cancelled goals now traverse the entire goal history.
9 Years Ago
Confidence in Decision no longer use enumerator like it had to with a queue for cancellation history.
9 Years Ago
Culled out parent item requirement stuff
9 Years Ago
Merge Fixes
9 Years Ago
Merged from main
9 Years Ago
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9 Years Ago
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9 Years Ago
Unit portrait camera stuff
9 Years Ago
Fixed followTarget NRE in PlayerCamera UnitCameraWidget progress
9 Years Ago
Close fit shadow projection on High and Ultra
9 Years Ago
The Donald was apparently never commited.
9 Years Ago
psd
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9 Years Ago
Automated Linux DS Build #5
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9 Years Ago
Automated Linux Build #5
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9 Years Ago
Automated Linux DS Build #312
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9 Years Ago
Automated Windows Build #5
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9 Years Ago
Automated Windows Build #312
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9 Years Ago
Automated OSX Build #5
9 Years Ago
Merge sv_crazyphysics_wheels
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9 Years Ago
Automated OSX Build #312
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9 Years Ago
Automated Linux Build #312
9 Years Ago
SQLite updated from 3.6.23.1 to 3.12.2
9 Years Ago
Shadow quality tweaks
9 Years Ago
Rays, yo
9 Years Ago
PlayerCamera raycast workaround (keep last good height value)
9 Years Ago
Added an imperceptable bump to the camera test scene terrain. It works now.
9 Years Ago
Added camera test scene for trying to hunt down the camera bug.