branchFacepunch.Flexbox/maincancel

69 Commits over 762 Days - 0.00cph!

13 Days Ago
Implement more accurate preferred size for flex columns when using a fixed column count
36 Days Ago
Apply min/max size clamps to element preferred size if they have any restrictions Fix the "Current" button on the "To" field for FlexTransition filling in the wrong field
2 Months Ago
Unity upgrade Reset flex transition state sooner so it shouldn't interfere with other scripts Handle min/max size in flex text, fixes weird layout issues on text when the size is clamped Cleanup ds_store files
3 Months Ago
Add FlexScipedUpdate so it's easy to do batched updates which run layout immediately after instead of deferring until LateUpdate
3 Months Ago
Add flex aspect ratio component Fix flex text not setting its driven properties
3 Months Ago
Change flex columns to calculate dynamic column counts with a minimum width, expanding the columns equally to fill the container
3 Months Ago
Fix graphics transform not working correctly when nested
3 Months Ago
Remove unused
3 Months Ago
Don't require Graphic or CanvasRenderer
3 Months Ago
Transform with transition sample
3 Months Ago
Added FlexGraphicTransform component so we can do CSS-like transforms, hooked up to FlexTransition
3 Months Ago
Fix possible division by zero in layout when scale is zero
5 Months Ago
Add a way to override the preferred width/height to nicely size images without restricting them
5 Months Ago
Some bug fixes related to columns, auto sizing, controlled properties, and prefabs being marked dirty for no reason Upgrade to unity 2021
1 Year Ago
Fix some column state not resetting correctly which made it render incorrectly sometimes
1 Year Ago
Add some missing profiling blocks
1 Year Ago
Add FlexColumnsElement for laying out elements into columns (either a fixed number of columns or auto calculated based on width)
1 Year Ago
Split FlexElementEditor to have a shared base class too
1 Year Ago
Move more stuff into FlexElementBase
1 Year Ago
Split some shared code out of FlexElement into FlexElementBase Add a scene for testing spacing modes
1 Year Ago
Simplify grow/shrink sum calculation
1 Year Ago
Fix incorrect alignment on main axis when a child grows but has its growth clamped
1 Year Ago
Add support for justify-content space-between, space-around, and space-evenly
1 Year Ago
Fix scenes not doing layout on load in editor
1 Year Ago
Don't queue up layouts for elements that are not in loaded scenes
1 Year Ago
Fix min height on scroll views
1 Year Ago
Update player screen with new scroll views
1 Year Ago
restructure project
1 Year Ago
rust plus view
1 Year Ago
Add a scrollbox prefab Add a sample of auto sized flex scroll views
1 Year Ago
Count basis when measuring the main axis
1 Year Ago
Add support for flex basis
1 Year Ago
More rust+ page
1 Year Ago
Add more prefabs, and the rust+ screen
1 Year Ago
add masks to scrollable areas
1 Year Ago
Player scrollbar
1 Year Ago
update player
1 Year Ago
Stat Container
1 Year Ago
Support rotation in flex transition
1 Year Ago
stats page
1 Year Ago
Updating Prefabs, Adding UI effects
1 Year Ago
Fix gap calculation off by 1
1 Year Ago
Exclude space used by gap when calculating percent unit values on the main axis
1 Year Ago
Update column prefabs
1 Year Ago
Grid system beginnings, and test home screen UI
1 Year Ago
Fix some issues with switching to/from play mode Fix percent units not taking element scale into consideration
1 Year Ago
Fix align items stretch sizing elements larger/smaller than the container when the element is scaled
1 Year Ago
Don't show warning that a FlexElement isn't marked as absolute if the element is the root object of a prefab
1 Year Ago
Fix broken implicit autosizing for non-absolute elementsin prefabs
1 Year Ago
Fix broken padding behavior Add a scene to test all layout combos with padding