branchFacepunch.Steamworks/mastercancel

367 Commits over 2,649 Days - 0.01cph!

6 Years Ago
Added GetAuthSessionTicketAsync, which waits on GetAuthSessionTicketResponse_t before returning
6 Years Ago
Filled out FriendGameInfo
6 Years Ago
Fixed SteamInventory not getting events on server
6 Years Ago
Add SteamServersConnected_t and SteamServerConnectFailure_t callbacks to SteamServer Merge pull request #255 from FromZeus/master Add ServersConnected and ServerConnectFailure callbacks to SteamServer
6 Years Ago
SteamItemDetails_t should read flags properly on windows InventoryItem.Flags uses SteamItemFlags
6 Years Ago
Windows specific on overloaded functions in ISteamGameServerStats
6 Years Ago
Added InventoryResult.BelongsTo( <steamid> )
6 Years Ago
Added InventoryDef.GetRecipesContainingThis() Added Acquired and Origin properties to InventoryItem InventoryDef and Recpie IEquatable
6 Years Ago
Should fix inventory definitions updating on server
6 Years Ago
Fallback to FindOrCreateUserInterface if CreateInterface returns null
6 Years Ago
Test warning fixes Use CreateInterface instead of FindOrCreateUserInterface
6 Years Ago
Fixed NRE in OnAchievementIconFetched Cleaning up inventory deserialize
6 Years Ago
Added Async to some async calls Don't release inventoryg result in InventoryUpdated callback
6 Years Ago
FindDefinition return null if _defMap is null
6 Years Ago
Cancel async waits if steam becomes invalid during wait
6 Years Ago
Comment fix Fixed server not setting appid properly Fixed UGC User Queries
6 Years Ago
Clear interfaces and dangling pointers on steam shutdown
6 Years Ago
SteamTypes implement IComparable Squeeze all the UGC Queries into one struct
6 Years Ago
Update InventoryTest.cs Shutdown ISteamMatchmakingServers properly
6 Years Ago
Types now impl,ement IEquatable InventoryItem IEquatable Fixed OnActiveBeaconsUpdated not getting called Update Base.cs Added Ugc.Item.Edit()
6 Years Ago
Added Steamworks.ServerList.IpList for querying an array of Ips
6 Years Ago
nGameLobbyJoinRequested now passes a lobby object
6 Years Ago
ISteamGameServerStats SteamServerStats
6 Years Ago
SteamServer.Update becomes RunCallbacks, has OnCallbackException Changed TransferItemQuantity to Add Equality compare InventoryItem (probably need to do this to every struct)
6 Years Ago
SteamUserStats - direct Get/Setters SteamUserStats.ResetAll SteamUser.DecompressVoice with byte SteamInventory.GrantPromoItemsAsync SteamInventory.TriggerItemDropAsync SteamInventory.AddPromoItemAsync
6 Years Ago
FetchItem to QueryFileAsync OnAchievementProgress returns a Achievement instead of a string Added Server.Tags Added Stat.Add OnInventoryUpdated passes the InventoryResult
6 Years Ago
Added Steamworks.Ugc.FileQuery Added SteamUGC.FetchItem Added QuerySpecificFile test Added IsPack4OnWindows to codegen struct Test fixes Use pack8 structs for windows where appropriate
6 Years Ago
InventoryDef.IsGenerator InventoryDef properties cache Added CraftItemAsync with Amounts
6 Years Ago
SteamInventory.Items (because it's nice and noob friendly)
6 Years Ago
Added RequestEncryptedAppTicketAsync
6 Years Ago
Can define Ip in NetAddress Regions in SteamNetworkingSockets Added "Connecting" bool to ConnectionInterface NormalEndtoEnd test, fixed lockups
6 Years Ago
Fixed some SteamInventory methods not being public Added Async to some async method names
6 Years Ago
Made SteamInventory.FindDefinition public Rename Ugc.Item.PreviewImageUrl Steamworks.Ugc.Item.GetAsync UgcEditor.WithPreviewFile SteamParamStringArray Ugc.Editor.WithTag Ugc.Editor visibility Added UgcEditor.WithChangeLog
6 Years Ago
InventoryRecipe Added ServerInfo.QueryRulesAsync
6 Years Ago
Fixes
6 Years Ago
Tons of extra UGCItem fields Cleaning up
6 Years Ago
Adding SteamFriends.RequestUserInformation Added Steamworks.Realm Added Ugc.Item.Directory Delete SteamServerInventory.cs
6 Years Ago
Added NetConnection.DetailedStatus SteamNetworkingMicroseconds => long Struct name consistency Network Enum cleanup
6 Years Ago
Force ppOutMessages to IntPtr NetworkIdentity ToString NetMsg with Release ConnectionInterface MessageReading Message send/recv tests
6 Years Ago
Added ReadVoiceDataBytes
6 Years Ago
Network struct packing fixes SteamNetworkingConnectionState => ConnectionState Added SteamClient.OnCallbackException Connection SendMessage ConnectionInfo.SteamId added ConnectionState.cs SocketInterface/ConnectionInterface Added SendType Creating a Socket/Connection means you need to create an interface Updated Socket Tests Adding Receive (it's crashing because it needs to be an array of intptr)
6 Years Ago
SteamNetConnectionStatusChangedCallback_t callback Struct cleanups and testing ConnectionInfo
6 Years Ago
ISteamNetworkingSockets generating SteamNetworking boilerplate Connection basics
6 Years Ago
ISteamNetworkingUtils SteamNetworking enum/structs Update how interfaces are initialized so we can initialize userless NetworkingUtils (Ping stuff) SteamNetworkUtil global config basics
6 Years Ago
ISteamParties Added missing structs 95% bound SteamParties, even though I am doubting its usefulness
6 Years Ago
OnLobbyMemberLeft becomes OnLobbyMemberLeave
6 Years Ago
ISteamMatchmaking LobbyQuery, Lobby Joining, Lobby Creating Lobby Events Chat test
6 Years Ago
Added Friend.RequestInfoAsync GetImage returns null on -1 Fixed GetPlayedWith GetPlayedWith test RequestInfo on each user first Compile fix Round off some edges with ItemDefinitions
6 Years Ago
Added Achivement.GetIconAsync() (waits for load if not loaded)
6 Years Ago
Safeguards and tests regarding #248 in GetScoresAroundUserAsync