branchGarrys Mod/maincancel

6,561 Commits over 2,983 Days - 0.09cph!

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Windows Build 676
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Windows Build 675
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Windows Build 674
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Windows Build 673
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Windows Build 672
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LinuxDS Build 785
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Linux Build 808
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OSX Build 946
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Windows Build 668
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Windows Build 667
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Windows Build 666
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Windows Build 665
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Linux Build 803
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LinuxDS Build 779
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OSX Build 941
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Windows Build 663
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* Removed RawConsoleCommand * Added buildcubemaps, voice_ and some snd_ commands to blocked cvar list * Removed the 8192 .lua file limit for singleplayer. ( The limit still exists for multiplayer ) * Updated net_graph to latest version * Updated sv_log(sdir) to the latest version ( Thanks Ley ) * file.Remove no longer can delete any file on your PC in menu state ( Thanks Ley ) * Fixed physenv.AddSurfaceData only working once per map * Added ENT:FireAnimationEvent( origin, angles, int event, string options ) for "anim" type entities - return true to prevent the event from being handled by engine * Added ENT:HandleAnimEvent( event, eventtime, cycle, type, options ) for "anim" type entities
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Linux Build 802
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OSX Build 940
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LinuxDS Build 778
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Windows Build 662
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* Fixed Vehicle.IsBoosting crashing the game when used on a seat * Removed Panel.OnMousePressed method, no idea why it exists, was alias of Panel.GotoTextStart * Updated Orange Box .pcf particle system to the latest version
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Windows Build 661
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Windows Build 660
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Windows Build 659
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Windows Build 658
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Windows Build 657
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Linux Build 796
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OSX Build 934
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LinuxDS Build 772
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Windows Build 656
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* Blocked gameui_show_dialog just in case * Added support for L4D1 maps * Added support for Static Prop Lumps v7, v8 ( L4D1 ) and v9 ( Portal 2 )
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9 Years Ago
OSX Build 933
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Windows Build 655
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LinuxDS Build 770