branchGarrys Mod/maincancel

6,561 Commits over 2,983 Days - 0.09cph!

bot
8 Years Ago
Automated OSX Build #417
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8 Years Ago
Automated Linux Build #417
8 Years Ago
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8 Years Ago
Automated Linux DS Build #416
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8 Years Ago
Automated Windows Build #416
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8 Years Ago
Automated OSX Build #416
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8 Years Ago
Automated Linux Build #416
8 Years Ago
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8 Years Ago
Automated Linux DS Build #415
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8 Years Ago
Automated Windows Build #415
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8 Years Ago
Automated OSX Build #415
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8 Years Ago
Automated Linux Build #415
8 Years Ago
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8 Years Ago
Automated Linux DS Build #414
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8 Years Ago
Automated Windows Build #414
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8 Years Ago
Automated OSX Build #414
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8 Years Ago
Automated Linux Build #414
8 Years Ago
* World Clicker panels will now properly "uncapture" the mouse when set insivisble without releasing the mouse button first
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8 Years Ago
Automated Linux DS Build #413
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8 Years Ago
Automated Windows Build #413
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8 Years Ago
Automated OSX Build #413
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8 Years Ago
Automated Linux Build #413
8 Years Ago
* GMod will no longer try to precache unused EP2 jalopy particle effects * cam.Start now supports "poster" console command in 3D mode * Removed the "VehicleType:prop_vehicle_jeep" message when entering a vehicle
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8 Years Ago
Automated Linux DS Build #412
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8 Years Ago
Automated Windows Build #412
8 Years Ago
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8 Years Ago
Automated Linux DS Build #411
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8 Years Ago
Automated Windows Build #411
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8 Years Ago
Automated Linux DS Build #410
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8 Years Ago
Automated Windows Build #410
8 Years Ago
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8 Years Ago
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8 Years Ago
Automated Linux DS Build #409
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8 Years Ago
Automated Windows Build #409
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8 Years Ago
Automated OSX Build #409
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8 Years Ago
Automated Linux Build #409
8 Years Ago
* Fixed a very specific crash with sv_crazyphysics * Vector() * nil will now error instead of returning empty vector
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8 Years Ago
Automated Linux DS Build #408
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8 Years Ago
Automated Windows Build #408
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8 Years Ago
Automated OSX Build #408
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8 Years Ago
Automated Linux Build #408
8 Years Ago
Fix use of null m_pVehicle in CFourWheelVehiclePhysics::SetDisableEngine
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8 Years Ago
Automated Linux DS Build #407
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8 Years Ago
Automated Windows Build #407
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8 Years Ago
Automated OSX Build #407
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8 Years Ago
Automated Linux Build #407
8 Years Ago
Projected textures can now be orthographic Added ProjectedTexture:SetOrthographic & ProjectedTexture:GetOrthographic
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8 Years Ago
Automated Linux DS Build #406
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8 Years Ago
Automated Windows Build #406
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8 Years Ago
Automated OSX Build #406