6,561 Commits over 2,983 Days - 0.09cph!
Automated Linux Build #417
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Automated Linux DS Build #416
Automated Windows Build #416
Automated Linux Build #416
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Automated Linux DS Build #415
Automated Windows Build #415
Automated Linux Build #415
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Automated Linux DS Build #414
Automated Windows Build #414
Automated Linux Build #414
* World Clicker panels will now properly "uncapture" the mouse when set insivisble without releasing the mouse button first
Automated Linux DS Build #413
Automated Windows Build #413
Automated Linux Build #413
* GMod will no longer try to precache unused EP2 jalopy particle effects
* cam.Start now supports "poster" console command in 3D mode
* Removed the "VehicleType:prop_vehicle_jeep" message when entering a vehicle
Automated Linux DS Build #412
Automated Windows Build #412
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Automated Linux DS Build #411
Automated Windows Build #411
Automated Linux DS Build #410
Automated Windows Build #410
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Automated Linux DS Build #409
Automated Windows Build #409
Automated Linux Build #409
* Fixed a very specific crash with sv_crazyphysics
* Vector() * nil will now error instead of returning empty vector
Automated Linux DS Build #408
Automated Windows Build #408
Automated Linux Build #408
Fix use of null m_pVehicle in CFourWheelVehiclePhysics::SetDisableEngine
Automated Linux DS Build #407
Automated Windows Build #407
Automated Linux Build #407
Projected textures can now be orthographic
Added ProjectedTexture:SetOrthographic & ProjectedTexture:GetOrthographic
Automated Linux DS Build #406
Automated Windows Build #406