2,268 Commits over 274 Days - 0.34cph!
Various fixes and weapon stuff
Refactoring items for different metal types.
Fixed some bad projectile damage types
More resource and item stuff.
Icons.
Resource and gathering stuff
Scene stuff
Batched more assets for performance
Scene stuff
Boar and Wolf behaviour and initial rough stats
Bear improvements.
Scene stuff.
Scene stufff
Layer fixes
Torchlight prefab and fx
Less terrain blend stretching
Cobbles don't sound like gravel.
Swapped fine gravel splat for cobblestone
Dragon behaviour and materials