74 Commits over 1,431 Days - 0.00cph!
ballpit giver
Merge branch 'master' of PxcEditor
fix intro boss nightmare form0 & form1
credits stuff
nightmare versions of bosses
deleted/moved some old files
tweaked and assigned pixels
can toggle canvas bg light mode
update version
some garden rough enemies
hell enemies
Merge branch 'master' of PxcEditor
editor saves json source/anim files instead of txt
new mech turret
Merge branch 'master' of PxcEditor
remaining spawn animations and missing animations for claw01
assigned tutorialguy _0 pixels
tentacle clench loop mode correct
spawn animations for hunter, intro, mech, onion, and trench stages
more animations for octopus and invasion
animations for octopus and invasion
new editor build, # assigments over limit are shown in succession
redid clench animations for hunter1 and storm
new tentacle animation for invasion
work i did on edifice a little while back
keep assignments aligned
updated build
not sure. some confusion and resets
updated build
Merge branch 'master' of github.com:Facepunch/PxcEditor
organizing things a little and exporting anim and source files
can edit single pixel assignments again
updated build
can do some selection operations in assignment mode
cant flood select empty pixels
incremented version num
updated build
adding editor files for smaller enemies for fuse boss