branchUnityBaseProject/mastercancel

29 Commits over 61 Days - 0.02cph!

7 Years Ago
prefab
7 Years Ago
typo
7 Years Ago
Force reports UI canvas to correct settings
7 Years Ago
Reports UI improvements
7 Years Ago
use string.IsNullOrEmpty instead of a null check for www.error in DownloadProjectManifestCR hide report UI after submit
7 Years Ago
Can send reports without a SteamClient instance
7 Years Ago
Fixed report UI prefab size
7 Years Ago
Moved prefab
7 Years Ago
Added a simple reports UI prefab bound to F9
7 Years Ago
Renamed `onComplete` to `onFinished` for consistency
7 Years Ago
Added optional `onComplete` callback to `Database.Query`
7 Years Ago
Using UTF8 encoding for database requests Merge branch 'master' of UnityBaseProject
7 Years Ago
Feedback Api
7 Years Ago
Use https
7 Years Ago
Added Facepunch.Steamworks Database with Steamworks auth
7 Years Ago
Analytic Updates Removed GoogleAnalytics Basic Database Adding Database Insert Debug Mode Debug Log
7 Years Ago
Changed my mind, lets fix, not filter
7 Years Ago
Exception reporting filtering
7 Years Ago
Administrator list
7 Years Ago
Analytic Tweaks
7 Years Ago
Custom analytics
8 Years Ago
Changeset id in exception reporting
8 Years Ago
Only report exceptions (not errors)
8 Years Ago
Populate benchmark info
8 Years Ago
Don't include id ,projectid in benchmarkdata
8 Years Ago
Use Configuration instead of just public key (works the same, more configurable) Compat Benchmark stuff
8 Years Ago
Console fixes Google Analytics fixes Merge remote-tracking branch 'origin/master' # Conflicts: # Assets/Plugins/Facepunch/GoogleAnalytics.cs # Assets/Plugins/Facepunch/Unity.meta
8 Years Ago
Caps
8 Years Ago
Check for null text