branchbefore/main/entity poolingcancel

7 Commits over 0 Days - ∞cph!

7 Years Ago
MFM
7 Years Ago
ECS time warnings under BeforeDebug flag and editor only
7 Years Ago
More
7 Years Ago
Various cleanup
7 Years Ago
Added Entity/Component OnGameReady callback to avoid messy event listeners and pooling being shit
7 Years Ago
Dont pre-allocate for all entity types during game warmup
7 Years Ago
Entity pooling basics