486 Commits over 1,614 Days - 0.01cph!
latest version for backup
more rigging work, backup before I possibly break everything
almost back to working properly
latest human rig to go with latest export
checkin of latest so I dont break something and not have backup
latet source files, bear and mammoth have vertex gradients baked in
wolf being on one material source assets
Moved everything around a lot
Boar obj
animals have export script changed, it gets the velocity from a bone called speed and if its above 0 changes the fps so velicity is 2meters per second
human male has new nose and materials changed on items to something proper
new birds
new human child
latest unit assets
moved male mesh to own blend file as export was takign too long
Campfire update
Cursor source psds
latest files of everything and added sabertooth before for backup
latest sabertooth (checking in because im probably going to break it trying new things)
new terrorbird
loads more anims in male
basic tent source
Female clothing
sabertooth rigging changes
check it before I wreck it
latest animals
boar + warthog
dens
The Donald was apparently never commited.
Clutter psd file for the crap that shouldn't be in the mains.
check it (in) before I wreck it
latest source data for units with new hand attachment points
Initial commit of audio source files
checking in hut and sabertooth latest changes