branchhackweek_timeline/maincancel

23 Commits over 0 Days - ∞cph!

4 Months Ago
Remove errors/warnings
4 Months Ago
Refactor to MovieMaker
4 Months Ago
Convert float properties to generic elementals
4 Months Ago
Dropdown to change timelines
4 Months Ago
Helper screen, encouraging you to create a player component
4 Months Ago
Automatically load player in scene Rename TimelineTest to TimelinePlayer
4 Months Ago
Refactor
4 Months Ago
Can get clip duration Play + Loop buttons Move copy/paste/del shortcuts to TimelineEditor, so they get captured after fucking with the scrubber Draw indicator when track has a key added
4 Months Ago
Zoom focuses in on current pos again
4 Months Ago
Paint dopesheet handles different colors, based on type Fix grid drawing Smooth zoom/pan Scrub bar spans the whole width
4 Months Ago
Group properties by gameobject Draw grid over When box selecting, only change selection when single handle selected Zoom in and out on current play position, rather than cursor position Retain scrolling, only zoom/pan scroll if shift/ctrl dpwn Theme
4 Months Ago
Can delete tracks Update minimal.scene
4 Months Ago
Loading works
4 Months Ago
Refactor Track serialization Save a bunch of lookup data on property tracks
4 Months Ago
Copy Paste keys
4 Months Ago
Color track PropertyGenericTrack
4 Months Ago
Nudging and keyframe deleting Box selection
4 Months Ago
Set time by clicking timeline Component properties work again
4 Months Ago
Cleaner, simpler interface
4 Months Ago
Select properly Refactor DopePoint
4 Months Ago
Create new property on handle added Rotation track
4 Months Ago
Create keyframes on object edit
4 Months Ago
Initial commit grid height fix Scrubber TimelineSession Space / play works Scrub bar cleanup Make look nicer