branchold_rust/maincancel

23 Commits over 396 Days - 0.00cph!

10 Years Ago
Updated API URL
10 Years Ago
UnityAnalytics updates
10 Years Ago
Player count fixes
10 Years Ago
Adding UnityAnalytics
10 Years Ago
Fixed legacy console etc
10 Years Ago
Added server blacklist for legacy (blocking 976 fake servers)
11 Years Ago
Added render.fov back in from the old dev branch
11 Years Ago
Holosight reticle now uses an unlit mesh for the ring sight instead of an alpha masked texture Switched the ambient forest sounds to be uncompressed - this should solve the issue of global lag spikes when the crickets->birds transition happens since unity 4.5
11 Years Ago
Stripped out a bunch of unused shit. to rule it out of the lag spiking
11 Years Ago
Use staging branch instead. Lets see what this does.
11 Years Ago
Tweaking this texture, to see if it makes any difference to the holo sight
11 Years Ago
Updating to 18th March version
11 Years Ago
A bunch of empty folders for some reason
11 Years Ago
Reverted to March 14th version
11 Years Ago
Include missing grass shaders
11 Years Ago
Tweaked stuff, hoping it fixes broken grass
11 Years Ago
Don't show servers with coloured names Don't show servers with stupid and doubled up characters in their names Don't show servers with obviously faked player counts
11 Years Ago
Ignoring files Attempt to fix compability with unity 4.5
11 Years Ago
Backing up rust_art and rust_src from beanstalk
11 Years Ago
Other bullshit
11 Years Ago
Re-jigging
11 Years Ago
Rust - dev branch
11 Years Ago
Root dir