branchold_rust/main/new itemscancel
19 Commits over 0 Days - ∞cph!
Death of Animation Blender
Stipped out all old UseBelt stuff. Hooking us up to the new system should be trivial.
Removed workbench, repairbench etc.
Added BinaryStream
Prefab initial data
Converted all line endings to Linux
Calling item actions
This includes dropping - which needs some work to make networkable but network agnostic
Can now move items between inventories (no prediction yet)
Fixed some missing behaviours
Merged in new RustPortable
Inventory is now synced server > client
Added build menu - so you can rebuild the server/client without all the bullshit.
Moving portable, clean code to Portable folder - so it can be copied and synced between projects
Neater handling of startup errors
Ripping the ass out of the inventory system.
New HUD system - not hooked up to anything yet.
Cleaning up, moving HUD to HUD scene, Removed some Old HUD stuff
This is where NGUI and RPOS died