branchrust_companion_react/mastercancel
1,060 Commits over 1,796 Days - 0.02cph!
Fix the connection test alwys passing (but still somehow working out in the end)
Force close the connection if the test fails
Test the connection when returning to the app in case we don't get the disconnect event
Tweak reportError - don't push to Sentry in dev mode, always log to the console
Do a soft reload of everything when returning to the app after the connection to the game closes
Fix GameConnection never firing state changes for connected or failed to connect
Disable server ticking when the app isn't active
Add alarm notification setting in-app, move logout button to the very bottom of settings
Fix scrolling on the devices page
modal styling
Add Server Modal
changing everything to components
passing title and description as props
remove button padding
Merge branch 'master' into Modals
Modalbody, footer, header and icon picker + addentity modal
use GameIcon in ModalIconPicker
pass props through to iconpicker
header using GameIcon and prop styling for position
GameIcon style prop, modalbody padding, header props
Pull real data into AddEntityTest
adding iconswitcher functionality back
More data to the modals
Add asyncbuttons to modal footer
new edit entity modal, replace old
set devices to use container, remove unneeded margin
Dialogs on edit switch
notification on smart alarm
adding Delete device modal
add navigation go back on cancel
pageMessage alignment fix
Hook up the new AddServer
Hook up new AddEntity modal
Fix new EditEntity screen
Hook up new confirmation modal
Fix being unable to select chat text
Add padding to the bottom of the devices list
Add more icons, reorder them so they aren't as scrambled about
Revert that change because it only fixes the S10+ but breaks other phones - will need proper fix
Fix screen size workaround when there's safe area insets
Use proper error type for disconnected errors
Server switcher default image, set tab back behavior to history
Workaround SDK 37 bug on Android causing KeyboardAvoidingViews to not work properly
Disable screen animations for the blog view on Android to workaround a webview crash
Remove DS_Store
Use the proper default server image, fix the server header image looking very dull
Update protos, invalidate the map cache when a server's map changes
Cargo ship and heli marker size fixes, also give the heli two sets of blades like the game
Show an error icon on paired devices which are no longer accessible
Test self hosted actions runner
Tapping notifications will now switch to that server, or if the server isn't paired, allow you to disable all notifications from that server
Juggle the notification type definitions to include server info in everything
Fix map note markers not updating
Try to update expo-web-browser for a bug fix
Fix the logout button failing when your token expires
Fix login failures not being handled by the authenticating page anymore
New notification icon with no padding
Simple error boundary to catch all React rendering errors
Only show queued players if the server is full
Add an option to hide vending machine map markers
Try out BlurView for the transparent headers
Fix unregisterDevice
Warm up and cool down the browser during login on Android
Fix removing a device making the tab switch after
Version bump
Unregister the device when logging out (stops push notifications)
Fix notifications in standalone Android builds (adds expo.android.config.googleSignIn.apiKey)
Add some logging and better error reporting to notifications
Show a spinner when registering push notifications, error symbol if it fails
Notification icon and Android task switcher color