branchrust_reboot/main/UZI 9mmcancel

30 Commits over 273 Days - 0.00cph!

4 Days Ago
UZI AO Fix
6 Days Ago
Viewmodel - Added bespoke idle/fire/dryfire ADS anims, tightened up transitions & conditions going in/out of ADS
6 Days Ago
viewmodell anim tests + placeholder sounds
6 Days Ago
Merge from main
11 Days Ago
Merge from main
11 Days Ago
Fix deploy state not being correct for spectators Anim controller fixes ADS fixes Adjust mag capacity and fire rate
12 Days Ago
clip timing updates
12 Days Ago
added dryfire wip anims, stock updates, set up animator to correctly choose correct fire and dryfire anims based on state
12 Days Ago
Initial setup of different ADS and recoil settings for weapon stock being deployed/collapsed
12 Days Ago
More prefab fixes
12 Days Ago
Item icon, delete some unused uzi fbx files at the root of the assets folder
12 Days Ago
Various prefab fixes
12 Days Ago
Merge from main
13 Days Ago
anim setup updates
16 Days Ago
Uzi FX & related files.
18 Days Ago
wip viewmodel anims, animator updates
18 Days Ago
merge from main
59 Days Ago
Updating izi world model rig
60 Days Ago
Updated w_uzi to remove error
2 Months Ago
merge from main
3 Months Ago
Updating uzi rig with new model and adding world model rig
3 Months Ago
UZI 9mm texture pass and LODs
3 Months Ago
Merge from main
5 Months Ago
UZI Material changes
5 Months Ago
UZI 9mm LOD0 and Textures
5 Months Ago
UZI 9mm LOD0 and Textures
8 Months Ago
prefab setup (wip) for the uzi
8 Months Ago
merge from main
9 Months Ago
UZI Blockout Update
9 Months Ago
Uzi Blockout