reporust_rebootcancel

131,448 Commits over 4,262 Days - 1.29cph!

4 Minutes Ago
Removed a dupped check in OnTick
8 Minutes Ago
Wrap the bag parenting logic behind a convar that's on by default just in case (debug.bag_respawn_parenting) as it's a little risky
9 Minutes Ago
Fixed scientist boats turning their engine on and off repeatedly when ai.move is false
11 Minutes Ago
Don't error log about out of bounds if mission has no rewards, just return
12 Minutes Ago
When respawning on a sleeping bag that is parented to a player boat, parent the player to the boat immediately on spawning instead of waiting for the parenting volume to pick it up Hopefully fixes cases of getting stuck clipping when spawning close to a solid object while the boat is in motion
22 Minutes Ago
Cloth sash LODs
38 Minutes Ago
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41 Minutes Ago
Sail canvas collider now ignores player movement, prevents players geting stuck Switch the boat planner material to Rust Standard/Cloth, fixes wacky motion blur
1 Hour Ago
Fixed ScientistSuitNaval
1 Hour Ago
main -> naval_update
1 Hour Ago
merge from naval_update/deep_sea/toast_fix
1 Hour Ago
merge from main
1 Hour Ago
merge from space_station_weapon_skin
1 Hour Ago
merge from LadderMove_AndTreeMove
1 Hour Ago
merge from naval_update
1 Hour Ago
merge from birthday2025
1 Hour Ago
Added space station building skin store page Fixed the building skin names phrase fuckery, added new tokens used exclusively in the store
1 Hour Ago
Fix y offset not working
2 Hours Ago
commit annoying always changing .mats
2 Hours Ago
added muzzle point to LR300 slot so it shows up in turrets
3 Hours Ago
Added LR space station to the weapons category
3 Hours Ago
Mild tweaks on some tropical ocean color and opacity params.
3 Hours Ago
Increased ore spawns when ore motherload is rolled on islands. Coconut random rotation and offset (offset code bugged atm)
3 Hours Ago
sped up the fall anim on the string a bit on balloon gib fx
4 Hours Ago
Merge from prop_caps
4 Hours Ago
More balloon bugfixes - balloons no longer pop when picked up - balloons no longer pop when editing a boat they are placed on
4 Hours Ago
better lod distances on balloons and made normals better on lod1s
4 Hours Ago
Fix tropical1 having the wrong mesh collider assigned
4 Hours Ago
greatly reduced NPC population in deepsea NPCDwellings wait for navmesh fixed navmesh bounds being wrong and cutting off half the island sometimes
4 Hours Ago
Added LR300 space station store page
4 Hours Ago
Boat ramp can no longer be picked up on a finished boat
4 Hours Ago
moved balloons in balloons_store prefab apart to stop overdrawing
5 Hours Ago
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5 Hours Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 2
5 Hours Ago
Remove store.extraitems and added store.extrageneralitems and store.extraweeklyitems Its simpler and less confusing for extra items that aren't uploaded to steam yet
5 Hours Ago
Balloon bugfixes - fixed text disappearing on boats when assembling - fixed arabic text not being inputtable - added lock to balloons, same behaviour as paintings - editable balloons can now be picked up
6 Hours Ago
Merge from alternate_grill_fix
6 Hours Ago
Add settings on RadialSpawnPoint for random rotation on all axes and random y position offset
6 Hours Ago
Merge from hopper_transparency
6 Hours Ago
Improvised walkways / fixed z fighting issues on wooden caps / part 1
Today
Paintball Gun - adjusted hopper opacity values
Today
merge from main
Today
Added birthday balloon pack to the skin viewer, material needs to be reviewed, texts sorting too Includes some code fix for packs with no itemdef associated
Fixed incorrect LOD materials on a few improvised walkway variants
Today
Today
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Today
Show an errror toast when boat is moving too fast to deploy & edit. Groundwork for any future toasts.
Today
merge from ice_sculptures2 - renamed old christmas2025_dlc/ice_sculpture to get it out the way, the merges were too broken
Today
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.
Today
Removed stray tutorial barrel spawner. Moved some ores closer to cliffs and away from ruin spawns.