reporust_rebootcancel

55,876 Commits over 2,345 Days - 0.99cph!

3 Hours Ago
Backup/Pre-road network overhaul checkpoint
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Today
Merge from main
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Yesterday
merge from save199
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Yesterday
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Yesterday
statecontainer output linking
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Yesterday
Fixed roads sometimes going crazy (underwater, over cliffs, through monuments) at monument start / end points
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Yesterday
Merge from main
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Yesterday
Allow cloning of berries at slightly earlier stage
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Yesterday
Yesterday
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Yesterday
Longer crossbreading length for berry bushes
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Yesterday
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Yesterday
Merge from pushbuttonburst
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Yesterday
Return passthrough even if unpowered (behaviour is unchanged)
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2 Days Ago
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2 Days Ago
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2 Days Ago
Merge from elevator_block
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2 Days Ago
Fix server compile error
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2 Days Ago
Merge from main
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2 Days Ago
Fixed non-normal textures not being able to export from the workshop UI
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2 Days Ago
Scene backups + project ver update
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2 Days Ago
Added an editor button to update the read only socket name if it needs updating
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2 Days Ago
Merge from cameraswitching
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2 Days Ago
Sort displayed cameras alphabetically
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2 Days Ago
Show a list of cameras in the Editor Window with a toggle and solo option
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2 Days Ago
advanced and pure healing teas now provide instant health wood tea buff scrap tea buff max health teas duration increased to 20mins (was 5)
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2 Days Ago
NRE fix
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2 Days Ago
skin approval
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2 Days Ago
elevator sounds
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3 Days Ago
NPC vendors now refill their stock slowly instead of having an infinite amount always available
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3 Days Ago
More RPCs, serialization. StateContainer improvements. Test UI.
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3 Days Ago
fixed orswitch sparks
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3 Days Ago
fixed missing reinforced window mat
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3 Days Ago
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3 Days Ago
Separated adding states from initialization. Add states first. More serialization
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3 Days Ago
Stables_a scene basic setup Stables_a greybox model files
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3 Days Ago
Fixed radtown_small_3 roadsign5 collider warning
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3 Days Ago
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3 Days Ago
Fixed cliff normals Removed broken light fixtures Cleaned up various things, objects floating in space etc Timber mine material fixes
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3 Days Ago
merge from main
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3 Days Ago
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3 Days Ago
merge from save199 (Staging wipe)
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3 Days Ago
save++ network++
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3 Days Ago
merge from main
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3 Days Ago
Added a trigger to the bottom of the lift that repositions ragdolls on top of the lift if it detects a ragdoll beneath it
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3 Days Ago
Increased drag (0.05 -> 0.1) and lowered paddle force (1 -> 0.7) when there are two players mounted to a kayak
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3 Days Ago
Finished organizing Hapis hierarchy. Various nesting performance optimziations. Bunch of general tidying.
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