reporust_rebootcancel

130,673 Commits over 4,232 Days - 1.29cph!

11 Minutes Ago
re-added decal mask 0 to space station skin
15 Minutes Ago
Merge from parent
15 Minutes Ago
merge from boat_building
30 Minutes Ago
removed TOD lighting from balloon prefabs again and set it on the text shader instead
42 Minutes Ago
subtracting 137641 - got errors on play
1 Hour Ago
Merge from naval_update
1 Hour Ago
Spotlight to prefab.
1 Hour Ago
Fixed deep sea exit portal compass marker going crazy when entering the portal
1 Hour Ago
Added an option to the TMP depth offset shader materials for applying scene lighting
1 Hour Ago
Codegen
1 Hour Ago
balloon skinviewer 3d model and prefab
1 Hour Ago
Various PT boat related.
1 Hour Ago
Merge from boat_deployables_rotation_snap_improvements
1 Hour Ago
Merge from wheel_fixes_wip
1 Hour Ago
1 Hour Ago
Fix waiting for reload bugs
2 Hours Ago
added wallpaper icons
3 Hours Ago
enabled tintbytimeofday on balloons
3 Hours Ago
Changes on the trigger emitter script and change on casino area emitters
3 Hours Ago
merge from main
3 Hours Ago
Sunglasses Blocky reposed
3 Hours Ago
Fix incorrect overriden terrainSizes in island prefabs, and remove displacement manager from tropical foliage spawns
3 Hours Ago
Add editor option terrainIgnoreDeepseaFlag to DeepSeaEditorScene to use source terrain textures instead of deepsea textures (which have not been created) when forcing deepsea
3 Hours Ago
Reduced boat building UI scale
3 Hours Ago
Restored deep sea islands terrain mesh layers, needs to be Terrain S2P all islands
3 Hours Ago
merge from deep_sea
3 Hours Ago
merge from deep_sea
3 Hours Ago
BallistaGun cleanup
3 Hours Ago
Fixed not being able to place deployable bypassing build permission on boats you're aren't authed on, in the deep sea (ladders)
4 Hours Ago
Optmizied remaining improvised walkway colliders
4 Hours Ago
merge from deep_sea
4 Hours Ago
Removed all the wallpaper sockets from boat building blocks
4 Hours Ago
merge from naval_update
4 Hours Ago
auth_radius and deauth_radius commands work with player boats
4 Hours Ago
Optimized improvised walkway colliders
4 Hours Ago
radtown crates birthday balloons setup
4 Hours Ago
Setup Smoke Grenade and Supply Signal Remake Folders Added Smoke Grenade and Supply Signal Remake Textures, Viewmodel, Worldmodel Setup Smoke Grenade and Supply Signal Remake Materials
4 Hours Ago
Send update immediately for cooldown.
5 Hours Ago
wip wheel fixes
5 Hours Ago
updated skins list
5 Hours Ago
merge from main
5 Hours Ago
merge from main
5 Hours Ago
Updating small engine rig with combined mesh
5 Hours Ago
edited lr300 space vm anims and exported 3p reload/deploy anims and linked to new lr300 holdtype controller
6 Hours Ago
updating single 50cal clips and emtpy ammo pose
6 Hours Ago
Update attack animations on front 50cal
Today
expanded floating cities shore vectors
Today
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Today
fixed some trims on triangle up mesh fixed triangle roof prefab cull distance re-applied roof conditional fix slimmer half wall killed the beautiful window frame depth for embrasures
Today
Merge from parent