branchrust_reboot/main/skeleton optimizations/Hitbox Systemcancel
78 Commits over 92 Days - 0.04cph!
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Rebuilt bear prefab, small tweak on shoulders.
Fixed issues with extreme thicknesses.
Fixed "back hits" and zero thickness bug.
Fixed missing physics mats
Fixed wrong distance returned from trace.
Fixed capsule DDraw being inverted at times
Removed script, updated prefab
Merge from skeleton optimisations
Added Capsule DDraw shape, a few bug fixes and improvements.
Improvements to the trace test
Moved some code around in editor
Replacing from capsule tests.
Capsule ray test improvements, testing transformation.
Merge from skeleton optimizations
Added a Trace test to Capsule
Merge from skeleton optimizations
Better hit point calculation
Re enabled other benchmarks
Fixed bug with transform update
Improvements to benchmark
Only update the transforms once per frame when needed
merge from hit_detection_benchmark
merge from skeleton optimizations