branchrust_reboot/main/unity 5.4 shaderscancel

6 Commits over 0 Days - ∞cph!

10 Years Ago
Updated Standard/Rust shaders to builtin baseline 5.4b6 Unity auto-fix/replace for a number of misc shaders Patched SSAO because of material keywords not working again
10 Years Ago
Merge from prerelease
10 Years Ago
Added workaround for U5.4 d3d9 compiler bug causing critical terrain shader errors Added skip variants for static lightmaps to speed up compilation across all Rust/Standard shaders
10 Years Ago
Merge from prerelease
10 Years Ago
Fixed water2 on u5.4
10 Years Ago
Replaced hard coded test scalar