branchsandbox/mastercancel

420 Commits over 883 Days - 0.02cph!

6 Months Ago
BoxShooter can only grab Prop models
6 Months Ago
Create README.md
7 Months Ago
No Collide Tool https://files.facepunch.com/louie/1b1111b1/sbox-dev_Gz7LCkZGHU.jpg
7 Months Ago
Updated color tool; Right click removes color tint
7 Months Ago
Model Skin Changer https://files.facepunch.com/louie/1b1111b1/sbox-dev_DhhBf2XNh4.jpg
7 Months Ago
Search in Cloud Models https://files.facepunch.com/louie/1b1111b1/sbox-dev_BsnJkjiIE1.png
7 Months Ago
Remove unused show cloud models first
7 Months Ago
Cloud brass ejections
7 Months Ago
Add weapon tag so player doesn't collide with weapon. Clear weapon velocity before throw
7 Months Ago
Fix reload on mp5
7 Months Ago
Add weapon_mp5
7 Months Ago
Spawn Menu background tweaks
7 Months Ago
Add Noclip input action
7 Months Ago
.addon => .sbproj
8 Months Ago
Copy player anim params to viewmodel
8 Months Ago
1.5 local scale for pistol
8 Months Ago
Apply to cloud models too (whoops, ty @bakscratch)
8 Months Ago
Use own GameManager.OnDragDropped - create Prop instead of ModelEntity for breakables
8 Months Ago
Dampen speed for viewmodel bobbing offset to avoid jitter
8 Months Ago
Use asset.party toolgun
8 Months Ago
Fix viewmodel pitch and yaw delta
8 Months Ago
Add inertia damping to viewmodel (does calling this inertia even make sense for this anymore?)
8 Months Ago
Include menu content !
8 Months Ago
Menu/loading screen (placeholder, simple, horrible)
8 Months Ago
Make chat work again
8 Months Ago
Remove debug print Selecting a tool from the spawn menu properly selects the toolgun Lamp / Light entity: give solid tag Fix torch model physics being too complex and failing
8 Months Ago
Update parameter names on Fists weapon
8 Months Ago
Set deploy on viewmodels in OnAnimGraphCreated
8 Months Ago
Phygun and gravgun end grab on entity pre cleanup
8 Months Ago
Fix NRE when grabbed object with physgun is removed
8 Months Ago
Set anim helper VoiceLevel on server too
9 Months Ago
Use worldspace: false for view model camera stuff - hook in position offset
9 Months Ago
Update default map
9 Months Ago
Fix pistol creating wrong ViewModel type, should fix camera anim problems
9 Months Ago
Fixed ViewModel not applying camera rotation with animations driven from camera bone
9 Months Ago
Reload time matches reload anim better
9 Months Ago
Set up usp match bodygroups
9 Months Ago
Set up usp arms and anims
9 Months Ago
Fix resource paths Override pistol model with broken no-hands asset party version
9 Months Ago
Use actual beam pos for end of light beam
9 Months Ago
Add beam light to physgun https://cdn.discordapp.com/attachments/833983416390385685/1111754107720564816/sbox_0048.mp4
10 Months Ago
Fix overlapping usage of right joystick button
10 Months Ago
Use Actions
11 Months Ago
If we're holding run down, play run animation - else always walk
1 Year Ago
Added RPG weapon stub
1 Year Ago
Added temporary "giveall" command
1 Year Ago
Camera follow corpse on death
1 Year Ago
Fix wonky thirdperson camera
1 Year Ago
Fixed chatbox style warning
1 Year Ago
Restore respawn_entities command Restore kill and noclip commands