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357 Commits over 579 Days - 0.03cph!

14 Days Ago
Entity/Npc/Model list use new package/find/ api
15 Days Ago
Fix spawnmenu invert
15 Days Ago
Update spawnmenu, package spawning tests
30 Days Ago
Tooltips
44 Days Ago
Fix obsolete GetHitboxGroup / HitboxIndex
48 Days Ago
Make the obscured glow color a little bit nicer https://files.facepunch.com/ognik/1b1411b1/sbox-dev_c7CNdpCnJQ.mp4
50 Days Ago
Resolve obsolete warnings Update car surface
2 Months Ago
Re-enable physgun glow Turn outline effect on and off properly
3 Months Ago
respawn_entities also does so on the clients
3 Months Ago
Fix car authority exception
3 Months Ago
Get rid of compile warnings about glow for now
3 Months Ago
pickup debris with physgun and gravgun
3 Months Ago
Fix NRE in player TakeDamage
3 Months Ago
Slow down the grab distance a bit
3 Months Ago
FIlter out damage from grabbed objects using tags
3 Months Ago
Fix obsolete GetTypeByName
3 Months Ago
Remove unused .vtex_c
3 Months Ago
models resource path
3 Months Ago
Remove physgun rotate hacks, Input.MouseDelta is fixed
3 Months Ago
Fix car screen shake
3 Months Ago
Fix car not smashing through things Fix car not driving under water
3 Months Ago
Fix warning
3 Months Ago
Rotate with physgun using accumulated analog look deltas so it's consistent across frame rates (Input.MouseDelta is unreliable per tick)
3 Months Ago
gravgun uses smooth damp instead of joints
3 Months Ago
gravgun only works on dynamic bodies
3 Months Ago
Localization tests
3 Months Ago
formatting
3 Months Ago
Rework physgun to use smooth damp functions, to show the usefulness of it, and it works nicer. Use the tag system to check for already grabbed objects
4 Months Ago
Disable prediction on car
4 Months Ago
Remove driver before grabbing input so car doesn't drive by itself
4 Months Ago
Compiled content
4 Months Ago
Set physics substeps to 4, to prevent ragdoll "stretching" issues
4 Months Ago
Fix BaseTool not being filtered out of tool UI
4 Months Ago
Add tracing to base tool
4 Months Ago
Rework tools to fix dodgy previews
4 Months Ago
Bump up z-index of spawn menu so it's above chat
4 Months Ago
Fix car not working (Velocity and PhysicsBody.Velocity returning different values now?)
4 Months Ago
Hook up voice level again on animhelper
4 Months Ago
Add voice speaker ui element
4 Months Ago
Enable ragdoll physics
5 Months Ago
Fix obsolete warnings
5 Months Ago
Trace with no radius for melee and try again with radius if it doesn't hit
5 Months Ago
bump up footstep volume so you can actually hear it Fix triggers colliding with solids
5 Months Ago
Add glass collision type
5 Months Ago
Collision Tags update
5 Months Ago
Ragdoll copies material overrides
5 Months Ago
tool and flashlight 1 handed
5 Months Ago
Fix hold type not being set to none when we don't have a carriable
5 Months Ago
Fix player SimulateAnimation not using active controller which stopped noclip anims from working
5 Months Ago
Fix player not using sit animation in car