branchsbox-2dtest/maincancel

123 Commits over 365 Days - 0.01cph!

2 Years Ago
spike background
2 Years Ago
FreezeShootStatus more freezing statuses freeze burn status runner enemy enemy spike fix spike pos
2 Years Ago
push strength burning vfx only on client, frozen status enemy timescale
2 Years Ago
sfx clear death panel on restart dash improvements fire sfx more sfx
2 Years Ago
sound wip Merge branch 'main' of sbox-2dtest
2 Years Ago
Make Sprite a normal Entity, use SceneObject directly Use a single background sprite again Sprite rendering fixes
2 Years Ago
sound positioning sfx etc
2 Years Ago
health pack health packs remove debug
2 Years Ago
remove debug
2 Years Ago
remove info panel tooltip tweaks last ammo damage status
2 Years Ago
fire spreading round damage numbers some fire statuses only need 1 req status, not all thing heightZ more fire statuses dash cooldown status
2 Years Ago
some more statuses burning enemy status
2 Years Ago
exploder enemy
2 Years Ago
charger enemy dust cloud effects
2 Years Ago
reroll button spitter bullet improve spitter bullet hp bar delta
2 Years Ago
death ghost spawn repel tweak fixed doubled choice ui only host can restart
2 Years Ago
spitter spritesheet balance
2 Years Ago
more blood stuff zombie subclass
2 Years Ago
Fixed client-only animated sprites
2 Years Ago
num dashes powerup player damage floaters status panel max label blood test Merge branch 'main' of sbox-2dtest merge
2 Years Ago
Added Sprite.UvRect property Use a single tiled sprite for the background
2 Years Ago
use TypeDescription instead of strings NumUpgradeChoices health regen dash indicator ui Update HUD.scss
2 Years Ago
Create background tiles on client spawn, something is getting messed up when spawning client side entities from game constructor
2 Years Ago
Added Sprite.Opacity Fixed Sprite.AnimationPath resource type Set Transmit and model of Sprite in Spawn()
2 Years Ago
remove tint debug
2 Years Ago
some fixes and ui polish, BulletLifetimeStatus, etc
2 Years Ago
reload ui bar background
2 Years Ago
dmg powerup, etc more statuses criticals crit floaters ui restarting fixes Merge branch 'main' of sbox-2dtest Merge branch 'main' of sbox-2dtest shadows
2 Years Ago
Most sprite properties should be supported client-only now
2 Years Ago
Fixed setting ColorFill and ColorTint on client-only sprites
2 Years Ago
timer
2 Years Ago
death ui death tweaks status level num label status tooltip level status upgrade description
2 Years Ago
hp bar hp bar color stage resetting
2 Years Ago
Fixed Nametag position Fixed player aim direction
2 Years Ago
nametag test Merge branch 'main' of sbox-2dtest
2 Years Ago
Pass position properly
2 Years Ago
server cmd stuff
2 Years Ago
choice modal choose powerup on levelup
2 Years Ago
Added SpriteAnimation.Duration
2 Years Ago
Added SpriteAnimation.Looping boolean
2 Years Ago
Fixed prediction errors, player not animating
2 Years Ago
status scrolling
2 Years Ago
status icons
2 Years Ago
dashing status tooltips
2 Years Ago
player hurt flash
2 Years Ago
sprite pivots
2 Years Ago
enemy aggro timers Merge branch 'main' of sbox-2dtest fix anim speed init
2 Years Ago
Fixed client-only Sprites Player ArrowAimer is fully client-side
2 Years Ago
Added Sprite.ColorTint property Added Sprite.Pivot property
2 Years Ago
coin attraction level ups, xp bar