branchsbox-2dtest/maincancel

123 Commits over 365 Days - 0.01cph!

1 Year Ago
spike background
1 Year Ago
FreezeShootStatus more freezing statuses freeze burn status runner enemy enemy spike fix spike pos
1 Year Ago
push strength burning vfx only on client, frozen status enemy timescale
1 Year Ago
sfx clear death panel on restart dash improvements fire sfx more sfx
1 Year Ago
sound wip Merge branch 'main' of sbox-2dtest
1 Year Ago
Make Sprite a normal Entity, use SceneObject directly Use a single background sprite again Sprite rendering fixes
1 Year Ago
sound positioning sfx etc
1 Year Ago
health pack health packs remove debug
1 Year Ago
remove debug
1 Year Ago
remove info panel tooltip tweaks last ammo damage status
1 Year Ago
fire spreading round damage numbers some fire statuses only need 1 req status, not all thing heightZ more fire statuses dash cooldown status
1 Year Ago
some more statuses burning enemy status
1 Year Ago
exploder enemy
1 Year Ago
charger enemy dust cloud effects
1 Year Ago
reroll button spitter bullet improve spitter bullet hp bar delta
1 Year Ago
death ghost spawn repel tweak fixed doubled choice ui only host can restart
1 Year Ago
spitter spritesheet balance
1 Year Ago
more blood stuff zombie subclass
1 Year Ago
Fixed client-only animated sprites
1 Year Ago
num dashes powerup player damage floaters status panel max label blood test Merge branch 'main' of sbox-2dtest merge
1 Year Ago
Added Sprite.UvRect property Use a single tiled sprite for the background
1 Year Ago
use TypeDescription instead of strings NumUpgradeChoices health regen dash indicator ui Update HUD.scss
1 Year Ago
Create background tiles on client spawn, something is getting messed up when spawning client side entities from game constructor
1 Year Ago
Added Sprite.Opacity Fixed Sprite.AnimationPath resource type Set Transmit and model of Sprite in Spawn()
1 Year Ago
remove tint debug
1 Year Ago
some fixes and ui polish, BulletLifetimeStatus, etc
1 Year Ago
reload ui bar background
1 Year Ago
dmg powerup, etc more statuses criticals crit floaters ui restarting fixes Merge branch 'main' of sbox-2dtest Merge branch 'main' of sbox-2dtest shadows
1 Year Ago
Most sprite properties should be supported client-only now
1 Year Ago
Fixed setting ColorFill and ColorTint on client-only sprites
1 Year Ago
timer
1 Year Ago
death ui death tweaks status level num label status tooltip level status upgrade description
1 Year Ago
hp bar hp bar color stage resetting
1 Year Ago
Fixed Nametag position Fixed player aim direction
1 Year Ago
nametag test Merge branch 'main' of sbox-2dtest
1 Year Ago
Pass position properly
1 Year Ago
server cmd stuff
1 Year Ago
choice modal choose powerup on levelup
1 Year Ago
Added SpriteAnimation.Duration
1 Year Ago
Added SpriteAnimation.Looping boolean
1 Year Ago
Fixed prediction errors, player not animating
1 Year Ago
status scrolling
1 Year Ago
status icons
1 Year Ago
dashing status tooltips
1 Year Ago
player hurt flash
1 Year Ago
sprite pivots
1 Year Ago
enemy aggro timers Merge branch 'main' of sbox-2dtest fix anim speed init
1 Year Ago
Fixed client-only Sprites Player ArrowAimer is fully client-side
1 Year Ago
Added Sprite.ColorTint property Added Sprite.Pivot property
1 Year Ago
coin attraction level ups, xp bar