branchsbox-corewars/maincancel

665 Commits over 151 Days - 0.18cph!

4 Days Ago
Temp Team shrines neutralizer effect
4 Days Ago
Update sbox-voxels
4 Days Ago
Renamed w/v_portal to w/v_held_item and updated Fireball to use it Merge branch 'main' of sbox-corewars
4 Days Ago
Adjusted Item Pickup particle Adjusted block placed particle added vortex bomb particle
4 Days Ago
Update sbox-voxels. Make BaseBuildingBlock and BasePlasticBlock abstract
4 Days Ago
Check null or empty for block default texture in EditorBlockItem
4 Days Ago
Move channel set
4 Days Ago
Move tool info out of the way of the chatbox
4 Days Ago
Fixed chatting in the editor
4 Days Ago
Use a seperate color ($editor) for the editor theme
4 Days Ago
Re-styled editor CSS to fit with the main game
4 Days Ago
Set velocity to 0 when respawning as a spectator
5 Days Ago
Updated team color palette
5 Days Ago
Some more tweaks
5 Days Ago
Updated Item particle + fade distance
5 Days Ago
Change values
5 Days Ago
Try adding a glow with CSS for the dropped items
5 Days Ago
Saturate
5 Days Ago
Adjusted item particle to not block icon
5 Days Ago
Add more damping to item entity. Update item tags on demand and cache them. Update UsesStamina tag to use a brighter color. Merge branch 'main' of sbox-corewars
5 Days Ago
fixed particle flicker
5 Days Ago
Tweaks + don't have AmmoItem use a random world model Merge branch 'main' of sbox-corewars
5 Days Ago
Item Particle should colour correctly
5 Days Ago
adjusted item particle to be less aggressive
5 Days Ago
Shadows fade at greater distance
5 Days Ago
improved item on ground particle
5 Days Ago
Try this louie
5 Days Ago
Set CP6 of dropped item particle to the item's color
5 Days Ago
Update submodule
5 Days Ago
Recompile again however for some reason it just will not accept g_flVoxelOpacity on voxel_translucent.vmat
5 Days Ago
Recompile shading with non directional diffuse lighting
5 Days Ago
Update sbox-voxels
5 Days Ago
Clear the player's inventory when they become a spectator
5 Days Ago
Tweak walk and sprint speeds slightly. When a player takes fall damage remove the stealth buff. Tweaked fall damage min/max values.
5 Days Ago
Recompile shader. Remove SecondaryModel from T1 armor (legs). Update sbox-voxels submodule. Fix emission atlas for voxel.vmat.
6 Days Ago
Change ArmorItem.ModelName to ArmorItem.PrimaryModel. Add ArmorItem.SecondaryModel. Add multiple model support for armor items. Only add Soulbound tag to items if they aren't removed on death OR dropped on death Merge branch 'main' of sbox-corewars
10 Days Ago
Adjusted block damage particle
10 Days Ago
Fireball particle
10 Days Ago
Add fireball particle effect for testing
10 Days Ago
Better tags
10 Days Ago
Styling tweaks for tags and costs
10 Days Ago
Add ItemTag and some standard item tags. Add item tag support to Tooltip. Add item tags to all items.
10 Days Ago
Remove brew items on death
10 Days Ago
Added StatModifier and Player.Modifiers. Apply damage and speed modifiers accordingly for DamageBuff and SpeedBuff. Using a Health Brew will consume all of your stamina.
10 Days Ago
Add toast.show notification sound + announcement.show. Show an announcement when a Team Upgrade is purchased
10 Days Ago
Add buff.expired sound. Add BuffIcon. BaseBuff.Color and BaseBuff.Icon. Show all active buffs on the HUD.
10 Days Ago
Added Player.RemoveBuff<T>() and added cloaked particle effect. Cloak a player properly when using the Stealth Brew.
10 Days Ago
Optimizations
11 Days Ago
Desaturate disabled shop items nicely. Add colors from the color palette to all upgrades.
11 Days Ago
Various tweaks to the UI and add PanelStyle extension and Style.SetLinearGradientBackground