branchsbox-corewars/maincancel

853 Commits over 516 Days - 0.07cph!

2 Years Ago
Mats
2 Years Ago
Ignore vmdl_c and vmat_c
2 Years Ago
Fix normals and shading mode shit
2 Years Ago
updated block ao more _c's
2 Years Ago
Use editor light for voxel point light
2 Years Ago
_c's blocks
2 Years Ago
_c's sounds
2 Years Ago
Add icon tint color options everywhere
2 Years Ago
Update to use Fungus. Remove all fungus .block files as building blocks need to inherit BaseBuildingBlock (perhaps make them a seperate game resource type later.)
2 Years Ago
Added ParticleSystem EditorEntity
2 Years Ago
Let's commit all the _c's except for the *.generated.* stuff...
2 Years Ago
Map normals to -1 -> 1 range
2 Years Ago
Added fungus blocks
2 Years Ago
fungus textures
2 Years Ago
crystal block
2 Years Ago
Additional textures
2 Years Ago
Remove old log
2 Years Ago
Automatically remember the last saved entity data in the editor per player. Keep this saved data for the next entity place until the type has changed.
2 Years Ago
Voxels submodule
2 Years Ago
Add Alpha Test to voxel.vmat
2 Years Ago
Update Airdrop
2 Years Ago
Register voxel model in OnNewModel
2 Years Ago
Updated shrines to register/unregister as a voxel model. And remove old compiled pixel material
2 Years Ago
Remove pixel material shader. Add voxel model shader. Update voxel model shader to be more like the voxel shader. Updated stone_block.vmat to use voxel model shader.
2 Years Ago
Update stone block to use righr values
2 Years Ago
Update voxels Merge branch 'main' of sbox-corewars
2 Years Ago
additional texture work
2 Years Ago
Additional textures
2 Years Ago
Recompile shader, put Is Voxel Block in the Rendering category
2 Years Ago
Update pixel material to have an Is Voxel Block attribute
2 Years Ago
Update pixel_material shader
2 Years Ago
Started work on initial textures Merge branch 'main' of sbox-corewars
2 Years Ago
Update pixel_material.vfx
2 Years Ago
Update voxels submodule
2 Years Ago
Recompile shadr
2 Years Ago
Add opaque test support to shader (pave way for AO)
2 Years Ago
Update voxels submodule
2 Years Ago
Add BlockResource.TintColor and support tinting in shader
2 Years Ago
Don't show liquid block in the editor
2 Years Ago
Update shader to support _hue mask atlas
2 Years Ago
Resize textures + hue
2 Years Ago
Update materials to reduce atlas cell size to 32
2 Years Ago
Update shader
2 Years Ago
Update shader to support hue shift and new format. Update submodule. Add test Min/Max hue shift to grass block.
2 Years Ago
Update submodule
2 Years Ago
Added upside down stairs + icon
2 Years Ago
Update submodule
2 Years Ago
Update voxel submodule
2 Years Ago
Update dev_stairs.block
2 Years Ago
Potentially fixed preview on Editor Area Ghost for rotated voxel blocks