branchsbox-corewars/maincancel

665 Commits over 151 Days - 0.18cph!

19 Days Ago
Added brew.consume sound event and fix compile error
19 Days Ago
Added BaseBuff, DamageBuff, SpeedBuff and StealthBuff and have a networked list of active buffs Add ConsumeSound to BrewItem
20 Days Ago
Add BreweryUpgrade and icons for each brew Add BrewItem, HealthBrewItem, SpeedBrewItem, StealthBrewItem, DamageBrewItem stubs When player presses PrimaryAttack with a brew selected, consume it
20 Days Ago
Update sbox-voxels submodule Added Impact Grenade item, shop listing and weapon
20 Days Ago
Update sbox-voxels
20 Days Ago
Update sbox-voxels Add defuser icon, sounds and added purchsable Defuser weapon Add test cw_give_item command Add BuildingMaterialType.Explosives
24 Days Ago
Add explosives.tick sound event Update sbox-voxels Add Explosives Block, Explosives Shop Item and Explosives Entity to handle logic for TNT
24 Days Ago
Change names
24 Days Ago
Added point light entity for use in the voxel editor
24 Days Ago
Fix trigger being stomped by base Add hotkey display to Editor Tool Display for all tools
25 Days Ago
Add partial
25 Days Ago
Put Net on it so it actually works
25 Days Ago
Change PlayerSpawnpoint model and tint it to team color as per @bakscratch request <3
25 Days Ago
Add announcement test cmd
25 Days Ago
Hold F to align an entity to the top of the voxel based on its bounds
25 Days Ago
Change the way entities are centered on blocks
25 Days Ago
Fixed not being able to move the Team Core in the editor
25 Days Ago
Fix not being able to remove volumes in the editor (use Keyframed instead of Static)
25 Days Ago
Use attacker team color correctly
25 Days Ago
Add IKillFeedInfo and have some weapons implement it for now. Added test kill feed command for Lewis. Send DamageFlags to client for kill feed items. Merge branch 'main' of sbox-corewars
25 Days Ago
Temp tnt model and particles
25 Days Ago
Only lose stamina if you aren't sneaking and you actually have a wish velocity
25 Days Ago
Don't give a crossbow every time you spawn
25 Days Ago
Added X Origin Offset and Y Origin Offset to the menu for Mirror Blocks Tool
25 Days Ago
Add `killfeed` and `toasts` container
25 Days Ago
Use bucket helmet for Tier 3 head armor (thanks Dan ❤️)
26 Days Ago
Set team class on the main hud
26 Days Ago
Add test cw_change_team command
26 Days Ago
Import ChatBox from Hover for Lewis to style Add Axis Debug Overlay for tools Merge branch 'main' of sbox-corewars
26 Days Ago
Adjusted landing sound pitch
26 Days Ago
Use ToSourcePositionCenter when using the Mirror Tool Merge branch 'main' of sbox-corewars
26 Days Ago
Increased step size (so we can actually walk up stairs)
26 Days Ago
Added From Origin setting to the Mirror Blocks tool so you can duplicate blocks mirrored around origin
26 Days Ago
Adjust minimum item scale for radial menus if there's up to 10 Added the Move Blocks Tool to move an area of blocks from A to B Various tweaks to styling for the editor radial menu to be less obnoxious Added SecondaryMode for EditorTool and EntitiesTool returns its mode Editor Block List and Editor Hotbar styling changes Added EditorToolDisplay to show the current tool being used in the editor Add EditorToolDisplay to EditorHud
30 Days Ago
Fix compile error :S
30 Days Ago
Add SimpleForm.AddRowToGroup Add EditorMirrorMenu for selecting X/Y axis and Cancel/Mirror Add MirrorBlocksTool (no mirror logic yet) Add mirrorblocks.png icon for the Mirror Blocks Tool Update sbox-voxels Add mirror functionality to Mirror Blocks Tool (FlipX, FlipY) Tidy up
31 Days Ago
Compile test map vpk
31 Days Ago
Add ModelName to ArmorItem Add placeholder clothing model names to each armor item type Add InventoryContainer/NetInventoryContainer.Is comparison method Automatically despawn any client-side ragdolls after a time Update any equipment clothing when added or removed from the equipment inventory Various fixes and use type library class name Merge branch 'main' of sbox-corewars
31 Days Ago
fixed cubemap fog
31 Days Ago
Change how reload sound is handled and stop any reload sounds when weapon is put away
31 Days Ago
Try actually setting UseHitboxes on traces...
31 Days Ago
Update stack sizes for items
31 Days Ago
Can press Tab to close any active dialog
31 Days Ago
Add is-empty to InventorySlot for Lewis
32 Days Ago
Switch SetupPhysicsFromModel to PhysicsMotionType.Keyframed so it works (static isn't) Call ResetInterpolation when moving a model in the voxel editor Update sbox-voxels Update sounds Merge branch 'main' of sbox-corewars
32 Days Ago
World loader as HammerEntity
32 Days Ago
dev block + compiled files mess
33 Days Ago
Remove test weapons from initial inventory and only show hit marker if victim is not friendly Set ClipSize to 0 for melee and throwable weapons Fix hit marker not showing/animating Only show ammo clip count on inventory slots if weapon has a clip size
33 Days Ago
Show loaded ammo count for "stack size" in inventory slots for weapons
33 Days Ago
Add hitmarker and hitmarker headshot sounds Add Crosshair class and add it to the Hud Add support for setting an ammo type and ammo amount on shop items to give free ammo when purchased Set Crossbow ammo type and amount Add Ammo to WeaponItem and serialize/deserialize it Update Weapon to use item's Ammo variable in AmmoClip setter/getter Update BulletDropProjectile to have TraceResult in hit callback Show hit marker for attacker in TakeDamage Have victim take damage when hit by crossbow projectile Merge branch 'main' of sbox-corewars