branchsbox-footies/maincancel

89 Commits over 62 Days - 0.06cph!

1 Year Ago
Recompile assets Nav grid generation handles slopes and steps
1 Year Ago
Improvements from RRR
1 Year Ago
Switch skill hotkeys to QWER Unit control groups Double tap control group to move camera to it
1 Year Ago
Mana skill cost and regeneration Add small mana potion Draw mana bar overhead
1 Year Ago
Skill hotkeys 1-4
1 Year Ago
Assign a unit's skills from its definition file Display unit skills in action bar Click a skill in action bar to begin casting it
1 Year Ago
Use .Set and Named Values on particles
1 Year Ago
Items can be bought from shop
1 Year Ago
Basic building unit type Size of unit's selection ring is set in unit definition
1 Year Ago
Small health potion & healing particle effect
1 Year Ago
Default cursor for neutral team Draw item's name when hovered
1 Year Ago
Try to place item in first open slot Items dont need state machine or nav agent
1 Year Ago
Items - pickup, drop, move, and draw in inventory
1 Year Ago
Particle number sprite Particle for number set up an example
1 Year Ago
Spawn coin particle on death
1 Year Ago
tweak coin particle spawn
1 Year Ago
Organised particles to save us pain in the future Simple coin particle use new path for particles
1 Year Ago
Change hud font
1 Year Ago
Hook up game time, hide lumber/food Use minimap photo of the actual map 3d unit portrait
1 Year Ago
Award gold for units killed, amount defined in unit definition
1 Year Ago
Skill effect particle Add & hook up various unit stats to ui/attacks
1 Year Ago
Basic skill casting
1 Year Ago
Unit definitions as game resources, pull data from them for move speed etc
1 Year Ago
Basic hero unit Remove state attribute, replace with simple state machine component Fix nav agent not updating position on spawn Default to idle on spawn
1 Year Ago
cursor cross move
1 Year Ago
Extra Cursors
1 Year Ago
cursor hand tweaked movement marker
1 Year Ago
Selection & color tweaks Pulse unit's ring when a command is issued against it Healthbar color changes with health
1 Year Ago
Small cleanup
1 Year Ago
Updated movement marker set colours correctly for attack quick melee hit sounds
1 Year Ago
Cursor clamp adjustment Simple unit formation Follow behaviour
1 Year Ago
Scale down cursor
1 Year Ago
Update GameCursor.razor
1 Year Ago
Fix cursor sometimes not updating
1 Year Ago
Better camera panning
1 Year Ago
patrol cursor
1 Year Ago
Replace sound
1 Year Ago
Updated cursor graphics
1 Year Ago
Attack, move, enemy, team cursors
1 Year Ago
Increase day length
1 Year Ago
Graphics cursor
1 Year Ago
Day/night controller adjustments
1 Year Ago
Experimental day night controller
1 Year Ago
Various pathing adjustments Implement Attack command
1 Year Ago
Button sounds
1 Year Ago
Updated patrol particle
1 Year Ago
better feeling camera pan
1 Year Ago
Give units a capsule collider for better selecting Simple game menu
1 Year Ago
Hook up ui action buttons move/stop/hold/attack/patrol Show move marker for patrol commands Command sound effect Show current command near cursor Disable left mouse directly after issuing a command Small ux
1 Year Ago
Adjust highlight & ring colors Press space to jump camera to selected unit Hold & Patrol behaviours