branchsbox-forsaken/maincancel

362 Commits over 304 Days - 0.05cph!

1 Year Ago
Use a super high z-index (for now) on all the dialogs as it seems to fix flickering
1 Year Ago
Fixed Input outside of Simulate context error when a player is sleeping
1 Year Ago
Purchase sound
1 Year Ago
Minimap stuff. Use CheckOverlap for build exclusion zones.
1 Year Ago
Bin off the compass. Add a minimap, show markers on minimap edge
1 Year Ago
Updated Torch particle
1 Year Ago
Move zone display down a bit
1 Year Ago
A compass
1 Year Ago
Fixed hash code Added map markers
1 Year Ago
Always glow
1 Year Ago
Added stock display
1 Year Ago
Added UI for Traders https://files.facepunch.com/conna/1b2511b1/sbox_r1mqyqGyTE.mp4
1 Year Ago
Torch sounds
1 Year Ago
Added AnimateBrightness and use it in Torch
1 Year Ago
Animate torch brightness
1 Year Ago
Cleaned up weapon code, strip out all view model stuff, add torch class and resource Add fuel and torch recipe Make fuel a little more likely to spawn in containers Give default items Added torch effects
1 Year Ago
Added NamedZone, TemperatureZone triggers for Hammer. Added zone display to hud. Remove unused Don't show the same zone name too often Updated some styling Revamped vitals display w/ animated icons based on context Fixed not dying of hunger quick enough Fixed toggle buttons for recycler/cooking UI
1 Year Ago
Properly position the player's marker within the bounds of the map
1 Year Ago
Desaturate map tex
1 Year Ago
Added brush size selector
1 Year Ago
Added map tools (Paint + Eraser)
1 Year Ago
Panning Added first pass at grid Change cursor to "move" when panning Allow analog move when the map is open. Update player marker Color selector Added re-centering Use material icon for centering Better calculation for pan
1 Year Ago
Change extension
1 Year Ago
Fixed decompression
1 Year Ago
Compress the map data when writing to disk so drawn map files are 8kb instead of 4mb
1 Year Ago
Create a unique guid per individual saved game. Use that to store the player's drawn map data client-side. Load it from disk if we join a server with that same saved game
1 Year Ago
Started working on the hand drawn map system
1 Year Ago
Save a headache and have NPCs not collide with other NPCs or players
1 Year Ago
No SMG projectile gravity and don't apply Z spread for guns on TDV
1 Year Ago
Added Isometric Mode (fsk.isometric) or Isometric Camera in the lobby settings (enabled by default for now)
1 Year Ago
Change starting need amounts
1 Year Ago
Add additional thoughts for needs requirements
1 Year Ago
Start taking damage over time if any of the players basic needs are not satisfied
1 Year Ago
Fixed recoil curves
1 Year Ago
Recycling ♻️
1 Year Ago
Tweak NPCs and increase stack sizes
1 Year Ago
Added Enable PvP game setting (for now this is enabled by default) but will allow for PvE and purely co-op gameplay
1 Year Ago
Local VOIP Reduce local VOIP range Remove halved foundation upgrade cost Can skip directly to metal upgrade if possible Let's disable all collisions on doors if they currently opening or closing
1 Year Ago
Reduce stamina by half rate
1 Year Ago
Fix sound
1 Year Ago
Gib loot containers on empty w/ sound
1 Year Ago
Added Opening timed action for loot containers
1 Year Ago
Inventory fixes Simplified ReadInventoryContainer can read directly into an existing container and re-assign its id
1 Year Ago
Loot table balancing Added ItemEntity.TimeSinceSpawned and serialize it when saving. Check periodically if items have been laying around for 30 minutes and if so delete them Remove log Make barrels even worse
1 Year Ago
Use WriteUnmanagedArray for NetInventoryContainer Items can only stack if they share the same unique id NPCs share same passplayers collision rules Add ILootSpawnerItem.OncePerContainer. Update all item definitions. When restocking loot containers respect that rule.
1 Year Ago
Updated consumables. Added cheese and rotten cheese items to loot tables
1 Year Ago
Added ComponentResource/ComponentItem. Added Bolt, Nails, Paper, Scissors, Tape, Yarn, Handgun Frame, SMG Frame, Rifle Frame, Weapon Parts. Added torch icon, cheese icon and rotten cheese icon.
1 Year Ago
Add Max Idle Duration to NPC and keep properly grounded
1 Year Ago
Some NPC tweaks
1 Year Ago
Test NPC stuff / wandering using Nav Mesh