branchsbox-game/mastercancel

553 Commits over 92 Days - 0.25cph!

3 Months Ago
We don't need the ui_image shader/materials now
3 Months Ago
More border radius tests
3 Months Ago
Update obsolete OOBBox usage Merge
3 Months Ago
Merge the 3 door entities into one ent_door entity
3 Months Ago
Set avatar ambient color
3 Months Ago
Fix assert when going from menu to game
3 Months Ago
Use UI.Scene for animated terry in main menu
3 Months Ago
updated WIP construct map, tweaked corrugated walls asset to match LOD geometry normals Merge branch 'master' of sbox-game
3 Months Ago
move_x, move_y, wish_x, wish_y
3 Months Ago
Removed blockout concrete barrier
3 Months Ago
Updated all concrete barrier gibs Concrete barrier final normal tweak Merge branch 'master' of sbox-game
3 Months Ago
Exclude non existent entities from the FGD Default values for func_brush
3 Months Ago
concrete barrier element name fixes Merge branch 'master' of sbox-game Concrete barrier lod switch adjustment Merge branch 'master' of sbox-game
3 Months Ago
Long idle poses for Shotgun & SMG (not hooked up yet) & preliminary work for new motion solution
3 Months Ago
RenderScene stuff name consistency changes
3 Months Ago
Update render scene ui test
3 Months Ago
concrete barrier physics shape now part of main fbx file Removed hard edge from lod1&2 concrete barrier concrete barrier lod adjustments Merge branch 'master' of sbox-game
3 Months Ago
give doors default spawnflag of "Use" Update base.fgd
3 Months Ago
Post process revert
3 Months Ago
Model updates and gibs added to concrete barrier Merge branch 'master' of sbox-game
3 Months Ago
Default bind mouse3 to zoom
3 Months Ago
Push more of Steamworks behind proxy Merge branch 'master' of sbox-game
3 Months Ago
Additive directional blend in noclip
3 Months Ago
Add.Icon also takes optional class
3 Months Ago
DevNotice can take material icons Merge branch 'master' of sbox-game
3 Months Ago
Temporary fix for Shotgun getting "Reloading" tag stuck on Early out for the Reloading tag in ReloadExit
3 Months Ago
Added reload animation to shotgun Merge branch 'master' of sbox-game
3 Months Ago
Test Styles tests Whitelist System.Net.WebUtility* Update base.fgd
3 Months Ago
Update base.fgd
3 Months Ago
Concrete barrier lod changes Merge branch 'master' of sbox-game
3 Months Ago
removing localtest map
3 Months Ago
updated WIP construct map
3 Months Ago
Concrete barrier changes changes to base mesh, bake and added lods Merge branch 'master' of sbox-game
3 Months Ago
Added "low crouching" poses to all holdtypes that didn't have one yet
3 Months Ago
Added proper hitbox HITGROUPs to left/right arms/legs
3 Months Ago
Improved shotgun attack animations + a few other minor tweaks
3 Months Ago
Universal "carry anything" holdtype
3 Months Ago
Added throw animations for HoldItem + other changes 2 variants for left-handed & right-handed, only one for 2-handed. Also added the following Parameters to the animgraph: holdtype_attack, holdtype_handedness, holdtype_pose, holdtype_pose_hand
3 Months Ago
Ignore config/addon_paths.json Delete GenerateProjects.bat
3 Months Ago
Added HoldItem two-handed poses, added movement 1D Blends as ModelDoc sequences
3 Months Ago
Work checkpoint
3 Months Ago
HoldItem holdtype work in progress
3 Months Ago
Adjusted concrete barrier UV Tweaks to layout
3 Months Ago
Remade the low for concrete barrier Now better matches the high Merge branch 'master' of sbox-game
3 Months Ago
Party members follow party into games (in theory)
3 Months Ago
Unbroke the animgraph
3 Months Ago
More animgraph updates
3 Months Ago
Popup menu sex up Merge branch 'tmp'
3 Months Ago
Updating animgraph with new parameters
3 Months Ago
Switching some parameters around for Max