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632 Commits over 122 Days - 0.22cph!

3 Years Ago
Street cabinet - adjusted roughness of vents and adjusted collision
3 Years Ago
Street cabinet feedback Merge branch 'master' of sbox-game
3 Years Ago
Update car chassis
3 Years Ago
Modify chassis a bit
3 Years Ago
Handle sitting tag in standard player animator
3 Years Ago
Street cabinets extra decal details
3 Years Ago
Street cabinet updates to decals and unique texturing on handle Merge branch 'master' of sbox-game
3 Years Ago
OnDamaged output for func_physbox and prop_physics
3 Years Ago
Quick fix for street cabinet texture - further changes coming later
3 Years Ago
extra decals on street cabinet
3 Years Ago
Street cabinet texture adjustment
3 Years Ago
WIP - Revised street cabinet Merge branch 'master' of sbox-game
3 Years Ago
Color Edit sketching Merge branch 'master' of sbox-game
3 Years Ago
Move Game title/author to the left So create game/join game buttons don't change position when the title/author load from server and change size Update base.fgd Merge branch 'master' of sbox-game
3 Years Ago
Better analytical AA for border images Better analytical AA for cssbox Fix borders drawing edge color incorrectly
3 Years Ago
Fix conditional borders on cssbox Move shared cssbox code to a common file, clean up code, fix squircle borders having wrong shape Much better formula for the previous
3 Years Ago
Number Box zoo test uses numeric, format Merge branch 'master' of sbox-game
3 Years Ago
Give info_particle_system an editor model Do not allow ResetDelay -1 buttons to reset via the Press input
3 Years Ago
TextEntry fix invalid floats on blur Inspector creates numeric property if float/int Inspector uses Range attribute
3 Years Ago
Add TextEntry.Numeric, TextEntry.Format
3 Years Ago
When props break give their gibs half a second of invulnerability so physics damage doesn't cascade
3 Years Ago
Starting Inspector Merge branch 'master' of sbox-game
3 Years Ago
minimum speed for doors Deleted func_door_rotating func_button now can rotate, and has visualization (I meant func_rot_button in previous commit)
3 Years Ago
Update some compiled resources
3 Years Ago
ent_door moves (moving door) correctly when parented
3 Years Ago
Default explosion sound/effect if one isn't set by the prop Added KeyframeEntity.LocalRotateKeyframeTo ent_door rotates correctly when parented Also added a public property for ease function to ent_door, no Hammer support just yet
3 Years Ago
ent_door's MoveDirIsLocal works correctly for rotating doors More consistent speed for rotating doors with different angles of rotation
3 Years Ago
Expose ZNear and ZFar on Camera Merge branch 'master' of sbox-game
3 Years Ago
BackdropFilter test sliders
3 Years Ago
Slider with text entry
3 Years Ago
Slider Merge branch 'master' of sbox-game
3 Years Ago
Street lamp decal sheet is now lit correctly
3 Years Ago
WIP broadband cabinet Merge branch 'master' of sbox-game
3 Years Ago
Make use of Hammer.Particle
3 Years Ago
Nuke HL2/NPC/AI stuff from core FGDs, cleanup s&box.fgd
3 Years Ago
Data Binding updates
3 Years Ago
Street lamp pivot now at bottom of poles
3 Years Ago
Street lamp now has metal phys
3 Years Ago
Street lamp bases now uses the new cylinder phys shape
3 Years Ago
Adjusted street lamp lod
3 Years Ago
Street lamp logos texture Merge branch 'master' of sbox-game
3 Years Ago
Checkbox and switch Popup/Dropdown base Dropdown options Merge branch 'master' of sbox-game
3 Years Ago
Adjusted street lamp prefabs
3 Years Ago
fixed street lamp being on by default
3 Years Ago
Street lamp change to decal for higher res text and updated emissive Merge branch 'master' of sbox-game
3 Years Ago
Dump watermelon thumbnail
3 Years Ago
Shaders with LayerMat support Merge branch 'master' of sbox-game
3 Years Ago
Fix obsolete warnings
3 Years Ago
replaced pipe set collider with cylinder shape Merge branch 'master' of sbox-game
3 Years Ago
Layer shaders, moving all the ui vertex stuff into common ui_vertex_common.fxc Merge branch 'master' of sbox-game