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632 Commits over 122 Days - 0.22cph!

3 Years Ago
file cleanup
3 Years Ago
update construct vmap/materials/textures/prefabs
3 Years Ago
Update default door animgraphs so all nodes are grid aligned
3 Years Ago
Platform: Make some useful fields/properties public to read Speed, TimeToHold and CurrentRotation
3 Years Ago
ticket machine self illum test
3 Years Ago
Make blendable have option to use tint mask in vertex painting
3 Years Ago
shader rebuild Merge branch 'master' of sbox-game
3 Years Ago
Ageing and grunge for various props
3 Years Ago
Update base Rope/Cable Particle to use correct materials
3 Years Ago
Fixed GridLayout not updating when panel resized Entity List in console Merge branch 'master' of sbox-game
3 Years Ago
Custom Path Node support Base class improvements to paths and path nodes to allow for custom keyvalues in Hammer per node. Also an option to have path tool nodes be spawned as actual entities.
3 Years Ago
Fixed a stack overflow in PlatformEntity
3 Years Ago
Rebuilt complex shader
3 Years Ago
Citizen/animgraph: added Pistol RH reload
3 Years Ago
ticket dispenser - all LODS Merge branch 'master' of sbox-game
3 Years Ago
Don't predict-simulate entities that aren't predictable
3 Years Ago
Remove debug code
3 Years Ago
Ticket dispenser - Lod0
3 Years Ago
Added Clothing.Container.DressEntity
3 Years Ago
Load edited citizen on main menu
3 Years Ago
Avatar saving
3 Years Ago
Added Clothing.CanBeWornWith, uses slots Clothing BodyGroup hiding
3 Years Ago
Autogenerate clothing.asset Merge branch 'master' of sbox-game Clothing bitflags Update existing clothing with slots
3 Years Ago
ticket dispenser - blockout
3 Years Ago
Office Ceiling TileSet
3 Years Ago
default holdtype_handedness in BaseCarriable
3 Years Ago
Citizen/animgraph: work-in-progress Pistol RH variant
3 Years Ago
ticket machine - all lods Merge branch 'master' of sbox-game
3 Years Ago
Clothing Stuff
3 Years Ago
Clear so hair renders
3 Years Ago
Clothing swapping wip
3 Years Ago
Fix warning in label Avatar Editor - model viewer Merge branch 'master' of sbox-game
3 Years Ago
ticket machine - slight lod0 adjustment ticket machine - removed extra edges
3 Years Ago
Ticket machine - LOD0
3 Years Ago
Fixed black viewmodels (flatgrass)
3 Years Ago
ticket machine - car park ticket machine blockout Merge branch 'master' of sbox-game
3 Years Ago
Allow ent_button to be a point entity (i.e. use vmdl models)
3 Years Ago
Minor housekeeping changes to entities Added PathPlatformEntity.OnAlreadyThere. It and OnMovementEnd now give current position as parameter Added LogicEntity (ent_logic), which encompasses logic_auto, logic_relay and logic_compare
3 Years Ago
railing - adjusted snap to grid sizing railings - adjusted phys shapes Merge branch 'master' of sbox-game
3 Years Ago
WIP construct, updated material, added prefabs/surface property
3 Years Ago
old bench - adjusted names of gibs
3 Years Ago
railings - added painted skin to gib
3 Years Ago
railings - gib version now added
3 Years Ago
railings -added painted version
3 Years Ago
Railing - bare metal and painted railings
3 Years Ago
Rename GetUserStrring to GetClientData
3 Years Ago
WorldPanel.SceneObject is accessible
3 Years Ago
Moving Decals class here
3 Years Ago
Railing - blockout mesh
3 Years Ago
star bin - changed litter font to a serif google font and adjusted the AO