branchsbox-gunfight/deploymentcancel
13 Commits over 0 Days - ∞cph!
Fixed style for non-primary buttons in spawnoverview
Add GunfightSpawnVolume.IsBase, show "Friendly|Enemy Base" on deployment screen if set to true.
Refactor SpawnOption to hold no functionality, SpawnOverview handles onclick and decision-making
Only allow to spawn at valid spawn points
Spawn volumes have a higher spawn priority (when picking from the spawn pool)
Spawn at random point within spawn volume
Can ask to spawn at specific spawnpoints. Add GunfightSpawnVolume
Add deploy / loadout menu actions to SpawnOverview screen https://files.facepunch.com/devultj/1b2811b1/sbox-dev_sEeuKQLekR.png
Add PlayerTransition camera modifier to Lerp from Overview to player's eyes (first pass)
Override dead state flow in Conquest
Disable the spawnpoint button entirely when hint is there
Work on Deployment UI https://files.facepunch.com/devultj/1b2811b1/sbox-dev_EaNYXSO6zP.mp4