branchsbox-hc1/maincancel

1,394 Commits over 123 Days - 0.47cph!

4 Months Ago
Don't play enemy left sounds if it's a TK
4 Months Ago
Integrate death sounds, two/one enemy left sounds played to killing team
4 Months Ago
Layout changes
4 Months Ago
grenade textures
4 Months Ago
Recoil compliments spread now
4 Months Ago
Can cancel cook Adjust some throw code
4 Months Ago
If grenade is holstered and state is not thrown, set state to idle
4 Months Ago
Throw grenades owned by thrower - do damage on host Thrown grenades don't collide with players for now - they can be pushed through the ground if you stand on them
4 Months Ago
Expose cook time properly
4 Months Ago
Grenades can be cooked
4 Months Ago
Crosshair velocity scale increased
4 Months Ago
Anarchists team colour adjusted to be less intense
4 Months Ago
Re-add impact effects
4 Months Ago
add light to ct room
4 Months Ago
If guid is empty for connection don't print left the game log (make a note to investigate why)
4 Months Ago
Fix crosshair nre
4 Months Ago
Remove this log
4 Months Ago
Brighten map (hopefully)
4 Months Ago
Add drop on disconnect for C4. Add WeaponData.DropOnDisconnect set it to true for C4
4 Months Ago
Don't pickup weapons if we're not alive yet Add TimeSinceLastRespawn for player and use that as well to determine if weapon can be auto picked up
4 Months Ago
Set new default map
4 Months Ago
Map updates + vpk
4 Months Ago
Crosshair detect friendlies, show cross
4 Months Ago
Gamepad support
4 Months Ago
Add radio input bind to chat
4 Months Ago
Restrict noclip to editor only
4 Months Ago
Get rid of 1 second delay when the round decides a winner, not sure if this'll cause any problems but it's much less awkward
4 Months Ago
Fixed final round of the first half round count being wrong Notify match point to all users Show the winning round on scoreboard if your team can win
4 Months Ago
Crosshair update, lines, distance based on velocity, spread, recoil
4 Months Ago
Would help if I actually pushed the fix :thumbsup: Add hidden radio sounds, play bomb defusing radio when CT tries to defuse bomb
4 Months Ago
Fixed planted c4 beep sound being missing
4 Months Ago
Added DefuseWinCondition, MaxRounds / 2 + 1
4 Months Ago
map changes
4 Months Ago
swap materials
4 Months Ago
Basic weapon state persisting system for dropped weapons Persist AmmoComponent for dropped weapons Fixes #39
4 Months Ago
remove debug log
4 Months Ago
Switch weapons with mouse wheel
4 Months Ago
Fix NRE in RadioSounds if there's no sounds Fix team radio sound chat message being sent to people on other team
4 Months Ago
Fixed GameOverview style with game setup that doesn't have many rounds
4 Months Ago
Synchronize TimeUntilCannotBuy Add KillGameOnEnd rule to take everyone back to the menu when the game has ended
4 Months Ago
Added game rule for BuyZoneTime, so you can only buy for the first X seconds after a round starts
4 Months Ago
Add GameOverview, which shows blocks of all the rounds in a game and the half swap time (https://files.facepunch.com/tony/1b0211b1/sbox-dev_vY7imbfsCk.png)
4 Months Ago
Show a status text at the start of the last round of a half, informing players, fixed kill feed layout being screwed, start working on adding time remaining beep sounds
4 Months Ago
Show and warn users if they're trying to join an editor lobby
4 Months Ago
Remove unused stylesheet attributes More accurate lobby name instead of this crap I did
4 Months Ago
More work on settings page padding scss improvements
4 Months Ago
Show icon next to party members in scoreboard
4 Months Ago
No idea how this compiled, I assume it's renaming [Broadcast]'d params
4 Months Ago
Add settings menu, can tweak mixer volumes, added radio volume mixer, send radios to that channel
4 Months Ago
Buy menu background is less intense Restructure menu a bit, added pause menu