branchsbox-hc1/maincancel

1,550 Commits over 214 Days - 0.30cph!

38 Days Ago
Let's do viewer tag this way instead
38 Days Ago
Can't re-equip same weapon
38 Days Ago
Force-off to be sure
38 Days Ago
Don't apply viewer tag to players that aren't me
38 Days Ago
Don't render crosshair if HUD is disabled
38 Days Ago
Refinery: Add ambient light, place a few characters around in editor only mode Don't need flags on these
38 Days Ago
Greatly simplify how we render stuff based on being firstperson/thirdperson, should be very solid now
38 Days Ago
Fixed up weapon visibility in thirdperson
38 Days Ago
Update backgrounds for map scenes
38 Days Ago
Map Refactor, remove MapDefinition, use MapInformation as Scene metadata, pass scenes around instead of wrapper Remove .map files
38 Days Ago
Rename Casual Defuse to just Defuse, remove helmet/defuse kit defaults
38 Days Ago
Don't need this shit NRE get_IsLocalPlayer fix Possible fix in GameModeObject ScreenShake.FOV fix PlayerStatsRule NRE fix
38 Days Ago
Fixed missing player stats component on several gamemodes
39 Days Ago
Fixed HE explosion sound
39 Days Ago
Reduced distance of some weapon sounds
39 Days Ago
Fixed pause menu button going mental
39 Days Ago
Crosshair improvements
39 Days Ago
Make lines transparent when sprinting, keep dot if we have one
39 Days Ago
Use correct mixer for main menu music
39 Days Ago
Fixed player markers offset
39 Days Ago
Fixed map voting
39 Days Ago
NetworkSpawn weapons after setting owner so it's sent at once Should've fixed multiple weapons overlaying
39 Days Ago
Fixed all the mount grenade prefabs, resolve usp bodygroups
39 Days Ago
Another couple of error fixes
39 Days Ago
Sort gamemodes correctly, disabled some modes for now
39 Days Ago
Playtest fixes
39 Days Ago
Camera error fix
39 Days Ago
Should have sorted crosshair nre
39 Days Ago
Modal system, hand-hold the player through lobby list
39 Days Ago
Replaced annoying button hover sounds with less annoying ones
39 Days Ago
Remove deck
39 Days Ago
Browser Cleanup
40 Days Ago
Features Update M4 recoil pattern
41 Days Ago
Fixed some warnings, removed libwheel
41 Days Ago
Kill marker is also red Fixed ServerBrowser NREs caused by Data being null
42 Days Ago
Refactor crosshair, no more razor Hitmarkers, kill markers re-implementation
47 Days Ago
refinery updates muzzle flash updates + meta files
47 Days Ago
Remove some more stuff
50 Days Ago
Refinery updates catwalk work
50 Days Ago
Fixed menu scene, first pass balance of shooting sounds using new falloffs
50 Days Ago
ViewModel ApplyAnimationTransform NRE fix PlayerPawn.OnPossess NRE fixes
52 Days Ago
refinery updates
52 Days Ago
RandomSpawnAssigner can pick team-occupied spawnpoints
52 Days Ago
new refinery scene
52 Days Ago
Get rid of crouch speed fluff
52 Days Ago
Fixed USP SD bodygroups
52 Days Ago
Update to use new refinery map files/prefabs
52 Days Ago
Renamed tdm_test to edinburgh, fixed references
52 Days Ago
Hook in correct minimap path
53 Days Ago
refinery updates