branchsbox-hc1/maincancel

1,550 Commits over 214 Days - 0.30cph!

7 Months Ago
Bit of cleaning Custom Grenade marker
7 Months Ago
Add marker panel more reliably
7 Months Ago
Fixed crosshair friendly trace including the wrong tags Rework marker system, don't iterate through all marker objects every frame, handle lifetime properly Expose separate friction and acceleration values for crouch, slow walk, etc Add hc1_debug_units, to see speed in units
7 Months Ago
Fixed weapon shoot traces including the player's collider.. this'll fix headshots Upped player movement speed, adjusted friction/accel
7 Months Ago
Get rid of "Status" category on radios, since it's done through the game loop automatically now
7 Months Ago
Scrap that, this is better logic that supports TKs
7 Months Ago
Don't play enemy left sounds if it's a TK
7 Months Ago
Integrate death sounds, two/one enemy left sounds played to killing team
7 Months Ago
Layout changes
7 Months Ago
grenade textures
7 Months Ago
Recoil compliments spread now
7 Months Ago
Can cancel cook Adjust some throw code
7 Months Ago
If grenade is holstered and state is not thrown, set state to idle
7 Months Ago
Throw grenades owned by thrower - do damage on host Thrown grenades don't collide with players for now - they can be pushed through the ground if you stand on them
7 Months Ago
Expose cook time properly
7 Months Ago
Grenades can be cooked
7 Months Ago
Crosshair velocity scale increased
7 Months Ago
Anarchists team colour adjusted to be less intense
7 Months Ago
Re-add impact effects
7 Months Ago
add light to ct room
7 Months Ago
If guid is empty for connection don't print left the game log (make a note to investigate why)
7 Months Ago
Fix crosshair nre
7 Months Ago
Remove this log
7 Months Ago
Brighten map (hopefully)
7 Months Ago
Add drop on disconnect for C4. Add WeaponData.DropOnDisconnect set it to true for C4
7 Months Ago
Don't pickup weapons if we're not alive yet Add TimeSinceLastRespawn for player and use that as well to determine if weapon can be auto picked up
7 Months Ago
Set new default map
7 Months Ago
Map updates + vpk
7 Months Ago
Crosshair detect friendlies, show cross
7 Months Ago
Gamepad support
7 Months Ago
Add radio input bind to chat
7 Months Ago
Restrict noclip to editor only
7 Months Ago
Get rid of 1 second delay when the round decides a winner, not sure if this'll cause any problems but it's much less awkward
7 Months Ago
Fixed final round of the first half round count being wrong Notify match point to all users Show the winning round on scoreboard if your team can win
7 Months Ago
Crosshair update, lines, distance based on velocity, spread, recoil
7 Months Ago
Would help if I actually pushed the fix :thumbsup: Add hidden radio sounds, play bomb defusing radio when CT tries to defuse bomb
7 Months Ago
Fixed planted c4 beep sound being missing
7 Months Ago
Added DefuseWinCondition, MaxRounds / 2 + 1
7 Months Ago
map changes
7 Months Ago
swap materials
7 Months Ago
Basic weapon state persisting system for dropped weapons Persist AmmoComponent for dropped weapons Fixes #39
7 Months Ago
remove debug log
7 Months Ago
Switch weapons with mouse wheel
7 Months Ago
Fix NRE in RadioSounds if there's no sounds Fix team radio sound chat message being sent to people on other team
7 Months Ago
Fixed GameOverview style with game setup that doesn't have many rounds
7 Months Ago
Synchronize TimeUntilCannotBuy Add KillGameOnEnd rule to take everyone back to the menu when the game has ended
7 Months Ago
Added game rule for BuyZoneTime, so you can only buy for the first X seconds after a round starts
7 Months Ago
Add GameOverview, which shows blocks of all the rounds in a game and the half swap time (https://files.facepunch.com/tony/1b0211b1/sbox-dev_vY7imbfsCk.png)
7 Months Ago
Show a status text at the start of the last round of a half, informing players, fixed kill feed layout being screwed, start working on adding time remaining beep sounds
7 Months Ago
Show and warn users if they're trying to join an editor lobby