1,550 Commits over 214 Days - 0.30cph!
Make players crouch while planting
Make equipment overlay show again
Implement score for defuser, defusing team, and planting team (but not planter yet)
Autoswitch to bomb when pressing use inside a bombsite
When you throw a grenade, try to switch to weapons in the following order: Primary, Secondary, etc instead of just switching to (usually) the knife
Different toast types for team wins
Use GiveCash with negative value instead of set Balance directly (dunno how this worked as setter is private?!)
Force on explosions. Fix networking issues with grenades - properly remove grenade (on host) after throw. Only update explosion logic on host then broadcast explode
Show deaths from bomb on killfeed
Update defuse kit owned status correctly
Update vitals on life state change
Center scoreboard correctly
weapon world models scaled to match citizen
Shared css class for elements with dynamic visibility (e.g. scoreboard, toasts, buy menu)
Upped the voice transmitter range and added lipsync target
Up grenade sound distances
Move MarkerSystem out of canvas
Tweak chatbox, align everything in one row and show player team colors
SoundEmitter NRE fix
ShootWeaponFunction NRE fix
Fixed SpectateSystem NRE
Turn off occlusion for gun shots
Show bomb in round state display if it's planted
Replace helmet icon
Widen round score counters so that they don't wrap after 10 rounds
Fix overlapping UI elements
Fix NRE in kill feed
Move full-screen overlays outside HUD canvas, so they can actually cover the whole screen (instead of being limited to 16:9)
Give player noblockaudio tag, fix scope NREs
Freeze players during match starting countdown
Fix hidden round timer showing, styling tweaks
Add progress bars to plant/defuse ui
Reset armor & helmet status on respawn
Buy equipment using RPC to host
Balance styling tweaks
Reverse weapon selection rows, stick to bottom-ish, always show active weapon name
Fuck it, inheritance-based equipment system so we can do things like discounted kevlar+helmet
Vitals shows helmet properly
Disable PreGame buy anywhere now teams/spawns are fixed
Fixed RoundStateDisplay error
Can't headshot with melee weapons
Don't let players buy special weapons (e.g. C4)
Buying helmet actually gives you helmet
Slightly improved buy menu, add buyable equipment (armor, defuse kits), support for helmets
Re-add Matt's buy menu pointer-events change, expand to unaffordable too
Team chat is the default chat mode
Don't use grenade's rotation when spawning an explosion prefab
No need for a glyph telling me how to shoot on the screen at all times
Don't allow buying the exact same weapon, but can still buy one of the same slot
If cant buy weapon, dont take cash
Disable pointer-events on owned guns in the buy menu
Basic toasts - will have a look at making these look better if there's time
Fix vitals low-health pulse effect
Call BuildClass in equipment overlay 🙈