branchsbox-hc1/maincancel

1,550 Commits over 214 Days - 0.30cph!

7 Months Ago
This emoji is ugly
7 Months Ago
Move balance under map, killfeed to top right Killfeed local-related entries are red
7 Months Ago
Reapply body visibility to clothes when changing outfits
7 Months Ago
Skip WeaponSlot.Undefined inventory bind
7 Months Ago
reduced text size of 'waiting for player's status text
7 Months Ago
Play radio sound for thrown grenades
7 Months Ago
Fix NRE in RoundStateDisplay Fix ScoreboardRow NRE Make scoreboard rows smaller Minimap background blur Always center round state
7 Months Ago
Fix GetPlayerName exception
7 Months Ago
Hide invis players on minimap
7 Months Ago
Slim down system chat messages
7 Months Ago
Bug squashing - Fixed NREs in ScoreboardRow - Fixed another minimap NRE - Minimap NRE checks - SpectateSystem NRE fix
7 Months Ago
Adjust m700 hold position Stop running a bunch of player movement code for all remote players
7 Months Ago
Use IPawn.IsPossessed for player marker display check instead
7 Months Ago
PlayerRole style adjust
7 Months Ago
Don't spectate our own invisible pawn when joining mid game
7 Months Ago
Remove MarkerFrame.Trace, replace it with MarkerFrame.MaxDistance, grenade markers fade out at a set distance
7 Months Ago
We need to ragdoll on all clients actually
7 Months Ago
Add USP (SD) Adjust outline slightly
7 Months Ago
Add team join chat messages
7 Months Ago
Fixed jank with grenade throwing
7 Months Ago
Further work on M700, balance pass, scope zoom NRE fixes, new sound Headshot damage is 2x instead of 1.5x
7 Months Ago
Assign teams on join, fix players not facing spawnpoint rotation
7 Months Ago
M700, stub for ScopeZoomFunction Zoom & Aim Dampening FInalize scopezoomfunction, scope shader
7 Months Ago
Remove size from buyzone
7 Months Ago
Label bombsite and buyzones
7 Months Ago
Don't rotate if dead
7 Months Ago
minimap spectating improvments
7 Months Ago
Make use of UseAnimGraph, removed Rigidbody from Player's body
7 Months Ago
Don't allow shooting corpses
7 Months Ago
Give bots fun names so I can tell them apart
7 Months Ago
Forgot keybind
7 Months Ago
Add third person camera mode (spectate only atm), cut to on death
7 Months Ago
Can't use IsSpectating inside Respawn because LifeState might not've synced yet
7 Months Ago
Do shoot effects (muzzle flash, shoot sound) in Shoot() instead of ShootBullet() so we don't play effects 8 times for a shotgun, or 2 times for an assault rifle with ricochet or bullet penetration
7 Months Ago
Make sure special allocated weapons are removed at round start for everyone but the target player. Don't make a new C4 for example and drop it
7 Months Ago
Scoreboard alignment tweaks
7 Months Ago
This should reset doors to their default state when a round starts
7 Months Ago
Fixed another two possible errors
7 Months Ago
NRE fix in MeleeFunction
7 Months Ago
Fixed File not found (Marker.razor.scss)
7 Months Ago
Rename unassigned team back to unassigned (rather than spectator) Scoreboard styling tweaks
7 Months Ago
These shouldn't need to be [Broadcast] as called from Respawn which is already broadcast to everyone Update Outfit if team changes
7 Months Ago
Scoreboard BuildHash includes grouped players, should hopefully fix spectator list bug Sort scoreboard by score Team score display in round state
7 Months Ago
Don't auto-pickup weapons if we have a weapon in that slot. Don't try to auto-pickup weapons if we aren't the host
7 Months Ago
Add this early return even earlier before <style> tag because if Player is null it will error
7 Months Ago
Potential NRE in OnDeployed - but why could PlayerController be null here?
7 Months Ago
dev models
7 Months Ago
Disable spectate freecam by default (duh)
7 Months Ago
final blockout of he_grenade Merge branch 'main' of sbox-hc1
7 Months Ago
New team icons