branchsbox-hc1/maincancel

1,434 Commits over 153 Days - 0.39cph!

5 Months Ago
Added damage listeners, can react to damage taken/damage given (for UI, hit reactions, etc, networked)
5 Months Ago
Separate HUD from Player prefab - make that GO in the scene networked - should fix chat too Fix conflicts
5 Months Ago
Cut down on a bunch of damage system code
5 Months Ago
Prevent reload if weapon ammo is full
5 Months Ago
Remove unused
5 Months Ago
New vitals UI, new UI font & theme (from ui-stash)
5 Months Ago
Network Game_SetUp
5 Months Ago
Remove WeaponViewer
5 Months Ago
Make text bold again Chat fixes + team chat
5 Months Ago
Increase team limit
5 Months Ago
Put spectators on a team at round end WIP try to avoid double-assigning weapons
5 Months Ago
Weapon info panel doesn't move the active weapon around
5 Months Ago
Bind slot4 and slot5 input actions
5 Months Ago
lobby_join cmd tries to find the lobby with highest players
5 Months Ago
Add temp worldspace voice chat
5 Months Ago
another round of spawns
5 Months Ago
More spawns
5 Months Ago
cleanup site decals + added question/exclamation
5 Months Ago
Set louie's map as startup
5 Months Ago
Spawns, block off half the map for testing
5 Months Ago
Fix hotloading SingletonComponents Fix networking player respawning / team assignment
5 Months Ago
Knife is a 2 hit kill M4 damage decreased
5 Months Ago
Upped pistol fire rate, decreased damage
5 Months Ago
Fixed footsteps sounding weird
5 Months Ago
Add chat from ui stash branch - hopefully this doesn't fuck anything else up
5 Months Ago
Dead state for avatars
5 Months Ago
40% faster walk speed
5 Months Ago
Extremely basic avatar displays for connected players
5 Months Ago
Add playerinfo hud showing HP
5 Months Ago
initial buy menu
5 Months Ago
fixed garbage color values on decals
5 Months Ago
Sync life state
5 Months Ago
Comment out viewbob
5 Months Ago
Some reorganizing of game rules
5 Months Ago
Site prefab
5 Months Ago
Added basic fly mode for louie
5 Months Ago
bombsite decals
5 Months Ago
Some super basic effects on C4 plant / explode
5 Months Ago
Expose lobby id to AsyncGetLobbies
5 Months Ago
Get rid of player controller mechanics
5 Months Ago
Map block out progress
5 Months Ago
Basic planted C4
5 Months Ago
Validate PlayerBoxCollider Player doesn't depossess on death, fixed respawn issue
5 Months Ago
Player.RemoveWeapon() PlantFunction for C4 Just removes when planted atm
5 Months Ago
prevent player hitting their own colliders
5 Months Ago
C4 weapon resource
5 Months Ago
Added some lobby utils
5 Months Ago
Project uses quick play launch mode, which should try to join a lobby automatically
5 Months Ago
Network damage and HP
5 Months Ago
Give the player an extra collider to handle player to player collisions