branchsbox-hc1/maincancel

1,562 Commits over 245 Days - 0.27cph!

6 Months Ago
Adjust input state reset logic
6 Months Ago
Given jeep a display name so if someone destroys it it'll show up in the feed
6 Months Ago
HealthComponent.MaxHealth is exposed and defined properly - give jeep a bunch of health
6 Months Ago
More jeeps around the map just in case
6 Months Ago
Add a bunch of jeep spawners in each base
6 Months Ago
Raise Conquest game duration
6 Months Ago
Fixed floating helicopter on helipad
6 Months Ago
Extend water plane
6 Months Ago
Added capture point status to the HUD, moved the minimap and chat around
6 Months Ago
Get rid of aces camera preset in fps_testing scene
6 Months Ago
Force-leave seat on respawn
6 Months Ago
Actually, fixed wheel simulation
6 Months Ago
Don't simulate wheels if we don't own the car for now - this isn't good behavior, we should be simulating it properly
7 Months Ago
Don't have the host do this, doesnt work that way
7 Months Ago
Fixed parenting not working on non-host client
7 Months Ago
Improvements
7 Months Ago
This should be it now
7 Months Ago
Dont need change event at all here
7 Months Ago
Fixed bad RPC logic in VehicleSeat
7 Months Ago
mapdef
7 Months Ago
Better networking for player seat assignment
7 Months Ago
Ask the host to enter/leave cars
7 Months Ago
Helipad POI
7 Months Ago
Use zone color alpha for the gizmo
7 Months Ago
Basic water shader, will improve in a bit Add foam, make ocean shader look vaguely like water Disable vertex anim for now
7 Months Ago
Capture point will animate when contested / capturing, and show team occupant count under the marker
7 Months Ago
Show capture progress
7 Months Ago
Small map adjustments
7 Months Ago
Add vehicle spawner which respawns a vehicle immediately when it gets destroyed
7 Months Ago
Make these two windmills static otherwise they fall through the map
7 Months Ago
Vehicle exit volumes
7 Months Ago
Added play area
7 Months Ago
More detailing
7 Months Ago
Add another lane to the airfield
7 Months Ago
Apply surface friction to wheels Dirt road surface, more friction than grass etc
7 Months Ago
Add a second jeep on the other side of the map for testing
7 Months Ago
Network jeep Ownership only necessary for driver
7 Months Ago
Work on custom capture point marker, fixed team not being set
7 Months Ago
Add reset capture points rule
7 Months Ago
Support angles for minimap volumes
7 Months Ago
Tighten steering and suspension up slightly again, I went overboard
7 Months Ago
Make VehicleInputState a reference type If the vehicle has no driver then reset input state
7 Months Ago
Rotate wheels individually
7 Months Ago
Tweak suspension, give wheels render models (looks bit shit right now) Slap IsProxy where it makes sense to do so
7 Months Ago
Inherit velocity from vehicle when getting out
7 Months Ago
Don't draw crosshair if you're in a car
7 Months Ago
Use local eye rotation when in a vehicle
7 Months Ago
Wheels ignore player Make suspension less stiff VehicleInputState.CreateFromLocal()
7 Months Ago
Remove log
7 Months Ago
More handling adjustments, try to match bf4 Boost key