branchsbox-hidden/maincancel

242 Commits over 821 Days - 0.01cph!

1 Year Ago
Some fixes
1 Year Ago
Ammo hud style tweaks Merge branch 'main' of sbox-hidden
1 Year Ago
Attachment point + animgraph update for grenade
1 Year Ago
Only create view model for throwables if there's ammo. Show weapon icon in ammo display instead of generic icon. Reset TimeSinceLastAlone in ClientRespawn.
1 Year Ago
Added ProjectileStartRange to BulletDropWeapon and run a trace when a player fires it to see if there's something infront (like a wall) and if so dial the start position back a little Delay throwing the pipe bomb until after the attack animation has played
1 Year Ago
Added Team Spawnpoint entity for Hammer. Mappers can use this to define specific spawnpoints for both IRIS and The Hidden. Merge branch 'main' of sbox-hidden
1 Year Ago
Slightly better grenade anim
1 Year Ago
Use new model for grenade
1 Year Ago
Grenade viewmodel Grenade worldmodel
1 Year Ago
Oops
1 Year Ago
Hide legs when dead
1 Year Ago
Automatically play radio sounds sometimes based on context
1 Year Ago
Added the Pipe Bomb to the Hidden. The number of pipe bombs they get is dependant on the number of IRIS team players. View model pending. Merge branch 'main' of sbox-hidden
1 Year Ago
Radio voice lines
1 Year Ago
Use LINQ for Game.GetTeamPlayers<T>()
1 Year Ago
Use change callbacks for player team index
1 Year Ago
Destroy FlashEffect on player leave
1 Year Ago
Changed radio prefix
1 Year Ago
Added Proximity Distance and Proximity Sound to RadioCommandResource
1 Year Ago
Added radio command implementation with *.radio asset files Merge branch 'main' of sbox-hidden
1 Year Ago
F1 Reload Sounds
1 Year Ago
Use RealTime.Delta to update legs
1 Year Ago
Added recoil to all guns Merge branch 'main' of sbox-hidden
1 Year Ago
added voicelines
1 Year Ago
Add some legs
1 Year Ago
Set IsReloading to false on ActiveEnd
1 Year Ago
Some cleanup
1 Year Ago
Random player outfits Added flashlight effect
1 Year Ago
Walk input
1 Year Ago
Chat history
1 Year Ago
Bullet Decals
1 Year Ago
Let players leap from place to place if they have enough stamina
1 Year Ago
Increased melee trace radius
1 Year Ago
Added feed sound, knife swipes, pigstick whisper
1 Year Ago
Fixed impact effects and decals for the knife
1 Year Ago
Only feed if less than 100 HP
1 Year Ago
When a corpse has been fed on too much, turn its skin blue
1 Year Ago
The Hidden can feed on a corpse to regain health up to 4 times per corpse
1 Year Ago
Added Scale Hidden Damage Game Setting (def: 0.5) Disallow IRIS from picking stuff up. Increased knife basic damage. Don't show CCTV hud for Hidden when they die. Ensure primary weapons are in primary slots. Disallow chatting or voice when dead. Hidden now always sprints, can jump normally, and the shift key will leap and - if held down - stick to walls until stamina is drained or shift is released. Merge branch 'main' of sbox-hidden
1 Year Ago
viewmodel tilt when ducking
1 Year Ago
Up shotgun spread and dmg
1 Year Ago
Add hidden whispers when the Hidden is too far from any IRIS players
1 Year Ago
Fixed the heartbeat
1 Year Ago
Added clunky gear clanging sounds on top of regular ones
1 Year Ago
walking sounds Merge branch 'main' of sbox-hidden
1 Year Ago
Some sound tweaks + use CCTV for spectating even when following players / no cameras on map
1 Year Ago
Reduce Sense ability cooldown Reduce scream cooldown
1 Year Ago
Improved laser dot and updated flashlight brightness. Laser dot now correctly auto toggles off and on depending on reload state and time since deployed.
1 Year Ago
Added contextual input hints to the top right
1 Year Ago
Added some soft impact sounds, leap sounds and stick sound