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666 Commits over 730 Days - 0.04cph!

3 Years Ago
Fixed crash when round ends and have world screens use `mix-blend-mode: lighten;`
3 Years Ago
Added 50% velocity inheritance to most projectile weapons
3 Years Ago
Play use sound fail when player doesn't have enough tokens to upgrade + fix override method on StationEntity
3 Years Ago
Added Base Defence upgrading (can upgrade each Turret and Radar Sensor up to 3 times)
3 Years Ago
Added occasional tips that will appear in the chat box
3 Years Ago
Padding
3 Years Ago
Added a placeholder instructions screen when players spawn in, explaining to them how to ski
3 Years Ago
Added the Deployable Disruptor to the Sniper loadout that will decloak enemy players
3 Years Ago
Radar Jammer drains energy half as fast
3 Years Ago
Made Radar Jammer an active ability that drains energy while using. Using it will reveal nearby stealthed players
3 Years Ago
Implemented Boomer behavior and added 3rd Ammo Pack upgrade to each weapon
3 Years Ago
Implemented Destroyer behavior, fixed BulletDropProjectile gravity and added Secondary Description support to Station Screen weapon info
3 Years Ago
Implemented Cluster behavior
3 Years Ago
Some color changes and added stubs for Cluster, Big Pulsar, Destroyer and Boomer
3 Years Ago
Use Box.Rect.Size
3 Years Ago
Automatically lower sensitivity when scoped
3 Years Ago
Slightly better scope but needs work
3 Years Ago
Added a scope system and updated the Longshot to use it. Super shitty scope UI right now that barely functions / placeholder
3 Years Ago
Adjust textures and add AO map to Longshot and add icons for Burst, Carbine and Sticky Merge branch 'main' of sbox-hover
3 Years Ago
Added depth fade to majority of particles + adjustments
3 Years Ago
Only default to weapons you have selected already if you are that loadout
3 Years Ago
Update release script to exclude png files in materials/ and models/
3 Years Ago
Use semiautomatic crosshair type for the Carbine
3 Years Ago
Fixed being able to repair the enemy generator
3 Years Ago
Fixed missing SCSS import
3 Years Ago
Increased Light Saboteur health. Added ability for weapons to have the same upgrade multiple times. Fixed energy draining too fast when stealth is active.
3 Years Ago
Take the player out of stealth for a second if they get damaged
3 Years Ago
Set render color on player's jetpack
3 Years Ago
Added previous and next buttons to the Station Screen loadouts Merge branch 'main' of sbox-hover
3 Years Ago
Updated Jetpack materials Merge branch 'main' of sbox-hover
3 Years Ago
Updated to use Burst and Carbine particle effects
3 Years Ago
Added Sticky grenade launcher. Added Carbine. Added Burst. Added Light Saboteur class. Added Stealth Camo. Added active ability system using Equipment and related HUD items. Added Medium Infantry loadout. Merge branch 'main' of sbox-hover
3 Years Ago
Adjusted Explosion particle Added Burst gun particles Added Carbine gun particles
3 Years Ago
Updated Dune map
3 Years Ago
Added Sticky weapon particles
3 Years Ago
Updated temp models to use old material
3 Years Ago
Updated Dune map terrain
3 Years Ago
Fixed styling on World Generator Hud
3 Years Ago
Adjusted Speed on projectile particles Merge branch 'main' of sbox-hover
3 Years Ago
Damage Shader + Generator Implementation
3 Years Ago
Decrease damage of Light Turret, increase Spread and give its own fire sound
3 Years Ago
Updated radar sensor model and fixed deployer not being set
3 Years Ago
Added the Deployable Turret equipment and Light Turret entity. Changed CanSelectWeapon to IsPassive. Added IsAvailable to weapons / equipment. Unavailable weapons will be grayed out in the selector. Merge branch 'main' of sbox-hover
3 Years Ago
Adjusted speed on projectile on turret and sideman
3 Years Ago
Adjusted sideman and deploy turret particle
3 Years Ago
Radar Sensor temp model
3 Years Ago
Made more stuff configurable and added JetpackScale to MoveController Added Mk2 variations of each loadout. Added the Damage vs Heavy weapon upgrade. Merge branch 'main' of sbox-hover
3 Years Ago
Deployable Turret Particles
3 Years Ago
Deployable Turret temp model Merge branch 'main' of sbox-hover
3 Years Ago
Added the Radar Jammer equipment alternative for the Light Assault loadout