branchsbox-opium/weapon_refactorcancel

8 Commits over 0 Days - ∞cph!

46 Days Ago
Fixed up all the other melee weapons, and added alt swings to all weapons
46 Days Ago
Add named camera effects for weapon attacks
46 Days Ago
Start work on weapon refactor - hold state info in a resource, pass resource into attack components Add VoiceListResource Add VoiceListResource.Find( key, fallback ) Add voice lists for other crackhead variants Add Actor.PlayVoice, Actor.VoiceList, create player's voice list
47 Days Ago
Add Actor.PlayVoice, Actor.VoiceList, create player's voice list
47 Days Ago
Add voice lists for other crackhead variants
47 Days Ago
Add VoiceListResource.Find( key, fallback )
47 Days Ago
Add VoiceListResource
47 Days Ago
Start work on weapon refactor - hold state info in a resource, pass resource into attack components