branchsbox-platformer-2/mastercancel

79 Commits over 59 Days - 0.06cph!

1 Year Ago
Basic push and pull objects
1 Year Ago
Remove debug
1 Year Ago
Work in progress lock on camera
1 Year Ago
some extra checks for wall climbing
1 Year Ago
Added wip climbing https://files.facepunch.com/louie/1b0911b1/sbox_1184.mp4
1 Year Ago
Check if rolling down angle
1 Year Ago
Opps cleaned up too much, reset special_movement_states when finished
1 Year Ago
Added slide animation when sliding https://files.facepunch.com/louie/1b0911b1/sbox_1176.mp4
1 Year Ago
upped punch damage Added ground slam damage Added box break minigame
1 Year Ago
Added punching
1 Year Ago
Better interaction point and look
1 Year Ago
Fixed Wheel button not setting open state
1 Year Ago
Added interact hud + fixed right click interact Fixed pipe puzzle not connecting
1 Year Ago
Fixed not being local rotation + setup logic Clean up pipe puzzle
1 Year Ago
Set up hold interactions Added rotation button https://files.facepunch.com/louie/1b0811b1/sbox_1164.mp4
1 Year Ago
Better detection for interactions
1 Year Ago
Set up logic for completing pipe puzzle
1 Year Ago
Pipes now connect and disconnect correctly + basic logic https://files.facepunch.com/louie/1b0811b1/sbox_1163.mp4
1 Year Ago
Work in progress on pipe connect puzzle
1 Year Ago
Set camera pitch to zoom
1 Year Ago
Added tilt to run anim https://files.facepunch.com/louie/1b0611b1/sbox_1150.mp4
1 Year Ago
Added basic ledge climb + ducking Added controller debug Assets
1 Year Ago
Use Named Values for some particles
1 Year Ago
Added diving
1 Year Ago
increase interaction helper radius Interaction button Added Laser Puzzle
1 Year Ago
Added OnSolved output to BallRoll,PuzzleRotation,Watermelon mini game
1 Year Ago
UI Idea Added wip duck jump and ground slam
1 Year Ago
Update distance fade
1 Year Ago
Toggle Trigger
1 Year Ago
Better camera collision behaviour
1 Year Ago
Can long jump out of rolling + increased jump height
1 Year Ago
Added rolling effects
1 Year Ago
Let's make it so our head doesn't clip off screen
1 Year Ago
Unfuck collision zoom
1 Year Ago
missed grounded check
1 Year Ago
Added Ducking and improved rolling controls
1 Year Ago
Adjust camera collision
1 Year Ago
Give some weight to the camera when jumping Preliminary camera collision that doesn't look weird Camera guiding through collision if we are orbiting Merge branch 'master' of sbox-platformer-2 Fix merge sry
1 Year Ago
Camera pitch is zoom
1 Year Ago
Ledge grab & shimmy movement
1 Year Ago
Add back camera collision
1 Year Ago
Remove console log spam Cleanup Rolling improvements Bounce off other player's heads
1 Year Ago
Zoom
1 Year Ago
Orbit adjustments, Don't orbit the pawn if we've moved the mouse Backport camera adjustments from previous camera Clamp back to a comfortable position if we want orbit, reduce player transparency range Normalize angles, don't simulate camera twice as it's already a component
1 Year Ago
Option to show once on location overlay
1 Year Ago
Update test map
1 Year Ago
Location Overlay ui
1 Year Ago
Start moving camera to a component Orbiting camera Backport focuspoint stuff
1 Year Ago
Added platform entity breaks/falls when player touches
1 Year Ago
Do target position calculation separately from vertical and horizontal positions