branchsbox-rts/flowfieldscancel

13 Commits over 0 Days - ∞cph!

3 Years Ago
The flow field pathfinding is now better and units can correctly approach buildings again. The flow field will update automatically when new buildings are created.
3 Years Ago
Removed debug line and set hard map limit of 30k x 30k
3 Years Ago
Fully functional flow field pathfinding with chunks / HPA*
3 Years Ago
WIP
3 Years Ago
Backup
3 Years Ago
Various improvements and optimizations but units still get stuck between portals
3 Years Ago
So close to having working flow field that's reasonably fast, except sometimes units get stuck alternating between nodes
3 Years Ago
Backup
3 Years Ago
Chunked Flow Field with "portal" connections coming soon(TM)
3 Years Ago
Much faster
3 Years Ago
Struct test - slower (50%)
3 Years Ago
Kind of got flow field generation down to a minor stutter...
3 Years Ago
Experimental flow field pathfinding