branchsbox-rts/flowfieldscancel

13 Commits over 0 Days - ∞cph!

7 Months Ago
The flow field pathfinding is now better and units can correctly approach buildings again. The flow field will update automatically when new buildings are created.
7 Months Ago
Removed debug line and set hard map limit of 30k x 30k
7 Months Ago
Fully functional flow field pathfinding with chunks / HPA*
7 Months Ago
WIP
7 Months Ago
Backup
7 Months Ago
Various improvements and optimizations but units still get stuck between portals
7 Months Ago
So close to having working flow field that's reasonably fast, except sometimes units get stuck alternating between nodes
7 Months Ago
Backup
7 Months Ago
Chunked Flow Field with "portal" connections coming soon(TM)
7 Months Ago
Much faster
7 Months Ago
Struct test - slower (50%)
7 Months Ago
Kind of got flow field generation down to a minor stutter...
7 Months Ago
Experimental flow field pathfinding