branchsbox-rts/flowfieldscancel

13 Commits over 0 Days - ∞cph!

1 Year Ago
The flow field pathfinding is now better and units can correctly approach buildings again. The flow field will update automatically when new buildings are created.
1 Year Ago
Removed debug line and set hard map limit of 30k x 30k
1 Year Ago
Fully functional flow field pathfinding with chunks / HPA*
1 Year Ago
WIP
1 Year Ago
Backup
1 Year Ago
Various improvements and optimizations but units still get stuck between portals
1 Year Ago
So close to having working flow field that's reasonably fast, except sometimes units get stuck alternating between nodes
1 Year Ago
Backup
1 Year Ago
Chunked Flow Field with "portal" connections coming soon(TM)
1 Year Ago
Much faster
1 Year Ago
Struct test - slower (50%)
1 Year Ago
Kind of got flow field generation down to a minor stutter...
1 Year Ago
Experimental flow field pathfinding