branchsbox-scenestaging/maincancel

322 Commits over 274 Days - 0.05cph!

5 Hours Ago
Promoted to engine
Today
TrailRenderer, SceneTrailObject, ParticleTrailRenderer
Yesterday
Add ParticleLineEmitter Clean ParticleLineRenderer
Yesterday
Delete ParticleModelRenderer.cs
Yesterday
particle.collision uses particle model renderer
Yesterday
Update ParticleModelRenderer to use listener
3 Days Ago
Switch player grabber back to physics body, just don't grab statics. Use IsValid checks because grabbed body can be deleted
3 Days Ago
Update fog.cubemap.scene
3 Days Ago
Update volume_fog.scene
5 Days Ago
Add RPC spam scene
5 Days Ago
Cornel Box scene with moving light for GI test
7 Days Ago
Update ParticleModelRenderer.cs
9 Days Ago
Change player grabber to allow unfreezing
17 Days Ago
terrain.benchmark updates
18 Days Ago
terrain.benchmark scene wip
20 Days Ago
Add terrain to cubemap fog scene
24 Days Ago
Update fog.cubemap.scene Update cubemap.dynamic.scene
24 Days Ago
Fix exception Weapon lab Weapon lab updates Create muzzle.prefab Create ParticleLineRenderer.cs
37 Days Ago
Update Fog.Cubemap test scene https://files.facepunch.com/sam/1b1911b1/sbox-dev_ktnlWsCs24.mp4
37 Days Ago
Readd Skyballs an ambient light test scene https://files.facepunch.com/sam/1b1911b1/JYx0E9JbyL.jpg
38 Days Ago
These libraries are now published
42 Days Ago
DSP volume system
44 Days Ago
Too many necks
44 Days Ago
Remove unused prefab variable test scene
48 Days Ago
Update terrain scene, add bullshit testing surfaces to terrain materials
54 Days Ago
Update terrain scene
56 Days Ago
Add Cornell Box scene
2 Months Ago
Swallow EscapePressed when returning to menu
2 Months Ago
Fix JiggleBones transform not being initialized
2 Months Ago
Jiggle Bones library Delete CreateAsset.cs Update volume_fog.scene
2 Months Ago
Add input rebinding test
3 Months Ago
Order menu by title
3 Months Ago
Update procedural.bones.scene Update procedural.bones.scene
3 Months Ago
Jiggle fixes
3 Months Ago
JiggleBone WIP
3 Months Ago
Create BobbleJoint.cs
3 Months Ago
Add Light Cookie test scene
3 Months Ago
Create sound.occlusion.scene Add a noblockaudio example to sound.occlusion test
3 Months Ago
Move shatterglass to a library
3 Months Ago
FootShuffle -> MoveRotationSpeed, drive it by actual rotation not desired target angle
3 Months Ago
Input update
3 Months Ago
Test scene for benchmarking cloning objects with ActionGraphs attached
3 Months Ago
New folder structure
4 Months Ago
Update dynamic cubemap
4 Months Ago
Add worldinput scene and test
4 Months Ago
Update cubemap.dynamic.scene with actual dynamic cubemaps
4 Months Ago
Change scene title/desc
4 Months Ago
Add input testing scene and hud
4 Months Ago
Update sound scene
5 Months Ago
Update menu