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291 Commits over 213 Days - 0.06cph!

6 Months Ago
Copy Component/Paste Values/Paste As New Undo Support Use EditLog Merge pull request #60 from Facepunch/copy-paste-components Copy Component/Paste Values/Paste As New
6 Months Ago
Nicer Task handling for GameObject/Component
6 Months Ago
GameObject networking foundation https://docs.facepunch.com/s/sbox-dev/doc/networking-multiplayer-kaVboe3yRD
6 Months Ago
Add GameObject.GetOrAddComponent<T> (#78) * Add GetOrAddComponent<T> * Behave more like EntityComponentSystem.GetOrCreate
6 Months Ago
Fix Collider component not cleaning up its OnTagsChanged event
6 Months Ago
VR component cleanup, update VR test scene - Renamed components to better reflect their functions, dropped Component suffix - Drop update types - I can't think of a reason why you *wouldn't* want these to update constantly, but feel free to tell me if I'm being dumb - Comment everything for when our editor UI shows this stuff
6 Months Ago
Expose render/exclude tags to CameraComponent
6 Months Ago
Tracked pose component has "Use Relative Transform" property
6 Months Ago
Added ability to create scripts from a template (sbox-scenestaging/issues/8) https://files.facepunch.com/tony/1b1811b1/sbox-dev_YEq525Gg0s.mp4
6 Months Ago
GameObjectNode is editable
6 Months Ago
Add support for moving multiple selected GameObject nodes in the hierarchy
6 Months Ago
Use fixed position when opening component context menu with the button It just feels slightly better this way
6 Months Ago
Component headers can be dragged into control slots
6 Months Ago
Make sure all our menu popups have a parent, make them stick to the screen their parent is on
6 Months Ago
ComponentList: Open menu on same screen as GameObjectInspector (sbox-scenestaging/issues/61)
6 Months Ago
Add Setclass to PanelComponent
6 Months Ago
Make PanelComponent partial (whoops)
6 Months Ago
Add some shorthand methods for PanelComponent
6 Months Ago
Keep selected object when starting play mode (sbox/issues/1340)
6 Months Ago
Show scene options when selecting scene root (fixes sbox-scenestaging/issues/12)
6 Months Ago
Remove drag tags when dropping into scene
6 Months Ago
Collider uses new shape.Tags Dragging objects into the scene uses physics traces instead of scene traces
6 Months Ago
Can drag prefabs from assetbrowser to hierarchy (fixes sbox-scenestaging/issues/4)
6 Months Ago
Basic skeletal pose component - only works with Alyx hands, needs some more thought https://files.facepunch.com/alexguthrie/1b1311b1/vrmonitor_2IaktVphKK.png Remove unused UseRelativeTransform from tracked pose component
6 Months Ago
Add button for unlit mode to SceneView (fixes sbox-scenestaging/issues/48)
6 Months Ago
Fix GameObject/Component references not filling in disabled objects
6 Months Ago
Make name unique when duplicating (ctrl+d) Make ID's unique when pasting
6 Months Ago
Set the correct surface on ModelColliders (fixes sbox-scenestaging/issues/39)
6 Months Ago
Fix GetComponents not returning derived classes (fixes sbox-scenestaging/issues/33)
6 Months Ago
Temporary group header in componentsheet Move Static to Collider - fixes sbox-scenestaging/issues/28
6 Months Ago
Add GetAttachment method to AnimatedModel (#29) * Add GetAttachment method to AnimatedModel --------- Co-authored-by: Fortune <7847372+Fortune117@users.noreply.github.com>
6 Months Ago
Adding play and stop event (#49) This events has triggered when the scene is started or stopped.
6 Months Ago
Fix possible NRE on startup from cookies (?)
6 Months Ago
Can debug draw Scene.PhysicsWorld with physics_debug_draw
6 Months Ago
Add Move Up/Move Down to component context menu Add button to component header for context menu Fix unused context menu eating a mouse click
6 Months Ago
Scene hierarchy selection adds to edit log Fixes selection getting confused when selecting from hierarchy, performing some other action, then undoing
6 Months Ago
Make component list scrollable
6 Months Ago
Don't clear selection when selecting empty GameObject field in inspector Fixes #1329
6 Months Ago
Inspector remembers if components were minimized using a cookie (sbox/issues/1328)
6 Months Ago
Squash commit of VR components from vr branch
6 Months Ago
Fucked it
6 Months Ago
Add TextRenderer component
6 Months Ago
Updated DecalComponent, also moved it out of the Light folder
6 Months Ago
ComponentTypeSelector: add "New (x) Component..." option that creates component from query
6 Months Ago
Listen for addon config updates, update collision rules
6 Months Ago
Load collision rules from current game package
7 Months Ago
Ik scene
7 Months Ago
Update IK functions
7 Months Ago
Footsteps scene
7 Months Ago
Add AnimatedModel.Set Ik placeholder