branchsbox-scenestaging/maincancel

291 Commits over 213 Days - 0.06cph!

7 Months Ago
GameObjectControlWidget shows the full GameObject path Add ITintable Fix errors when trying to Set animated model parameters when no SceneObject exists Update bloom defaults Fog scene
7 Months Ago
Fix NRE Fix exception whe ncopying Remove debug
7 Months Ago
Fill out menu screen slightly People want to do new GameObject, not GameObject.Create. They get confused and angry.
7 Months Ago
Reposition collider when updating Add sliders to ScreenPanel Scene menu Load menu scene on startup Fix oob exception if delete a bunch of children in update Fix particles updating using RealTime instead of Time Fix updating physicsbody position instead of keyframebody position Return to menu on escape component
7 Months Ago
Fix ResourcePath being used instead of ResourceName for physics materials
7 Months Ago
Refactor
7 Months Ago
CitizenAnimation EyeSource, LookAtObject tests Rename ColliderBaseComponent to Collider, add ICollisionListener SceneViewWidget ignore Camera.Ortho Add alternate to SceneUtility.Instantiate
7 Months Ago
Add Orthographic options to camera component Add Range to SpotLightComponent
7 Months Ago
Add ITriggerListener https://files.facepunch.com/garry/284b5018-18e7-4b4c-a846-1851498c8955.mp4
7 Months Ago
Fix player controller body pitching Add BaseComponent.OnComponentActivated, OnComponentDeactivated CharacterController obeys IgnoreLayers ParticleSystem checks control points are valid before using them Trigger test scene
7 Months Ago
Add experimental/temporary ragdoll capabilities
7 Months Ago
GameTagsControlWidget is TagSetControlWidget, works on any ITagSet
7 Months Ago
Copy/Paste/Reset transform
7 Months Ago
GameTags implements ITagSet Copy tags to sceneobjects and shapes
7 Months Ago
Add GameObject.Tags Serialize Tags Fix Transform lerping from World instead of local Tag editor widget Allow setting the position of a physics body
7 Months Ago
AnimatedModelComponent Footstep Event, DropObjectOnFootstep example component
7 Months Ago
Fix CameraPhysicsDebug start pos Use BodyGroups selector (I hate this)
7 Months Ago
Move scenes out of root Move components Cleanup test scenes
7 Months Ago
Update the animation in the editor too!
7 Months Ago
Bone merge basics Nicer bone merging Threaded animation updates by default Update particle scene
7 Months Ago
Use Transform proxies instead of copying the transforms
7 Months Ago
AnimatedModel creates and updates bone GameObjects (not the best perf right now, but I will address it)
7 Months Ago
Add AnimatedModelComponent Add SetAnimParameter functions for AnimatedModelComponent Add CitizenAnimation component Remove debug Update AnimatedModelComponent with new getters for parameters
7 Months Ago
Components can be [Property] fields
7 Months Ago
Set keyframe physics time to arrive the same as the physics time step Use Continuous by default Add TransformInterpolate class Character controller - don't bounce off floor Fix character controller not grounding properly when walking up hill GameTransform._local needs to compare to right transform PlayerController uses FixedUpdate
7 Months Ago
Fixed update implementation When transform changed, notify our children too Disable fixed update for now
7 Months Ago
Clicking a GameObject in a GameObjectControlWidget will select it Fill out TreeNode.HasDescendant for GameObjects
7 Months Ago
Fix colliders not rebuilding when editing transform or collider properties
7 Months Ago
Remove the debug gizmo text output in CharacterControllerHelper
7 Months Ago
Add OnValidate Fix Surface defined multiple times Refactor Scene class
7 Months Ago
Open scene menu when right clicking hierarchy tree background Fix SpinComponent speed limit Catch errors in undo Fix GameObject.Clear not actually clearing shit
7 Months Ago
particles component Tonemap sliders
7 Months Ago
Save and Restore scene session camera state
7 Months Ago
Use ProjectCookie for scene last opened
7 Months Ago
Enable colliders in editor session again
7 Months Ago
Cleanup/Refactor
7 Months Ago
Fix character collider bugs
7 Months Ago
Fix scene saving not using the extension
7 Months Ago
Add some [Range] attributes
7 Months Ago
Add bloom component
7 Months Ago
Post processing icons Outline Highlight
7 Months Ago
Added some post processing components
7 Months Ago
Try to load last opened scene on startup
7 Months Ago
Fix serialization changing component order
7 Months Ago
Panel Components (#23)
7 Months Ago
Add arrow navigation to component selector https://files.facepunch.com/tony/1b1611b1/sbox_RkwqBfEEYi.mp4
7 Months Ago
Cleanup, docs, fixed search targeting the current selection - instead reset selection entirely
7 Months Ago
Rewrite component type selector to support selection categories, animated traversal https://files.facepunch.com/tony/1b1511b1/sbox_86bKULbb2X.mp4
7 Months Ago
Show component header icon fallback
7 Months Ago
Clear scene when leaving play mode Make internal PreRender non virtual