branchsbox-scenestaging/maincancel

340 Commits over 336 Days - 0.04cph!

11 Months Ago
Fix NRE Fix exception whe ncopying Remove debug
11 Months Ago
Fill out menu screen slightly People want to do new GameObject, not GameObject.Create. They get confused and angry.
11 Months Ago
Reposition collider when updating Add sliders to ScreenPanel Scene menu Load menu scene on startup Fix oob exception if delete a bunch of children in update Fix particles updating using RealTime instead of Time Fix updating physicsbody position instead of keyframebody position Return to menu on escape component
11 Months Ago
Fix ResourcePath being used instead of ResourceName for physics materials
11 Months Ago
Refactor
11 Months Ago
CitizenAnimation EyeSource, LookAtObject tests Rename ColliderBaseComponent to Collider, add ICollisionListener SceneViewWidget ignore Camera.Ortho Add alternate to SceneUtility.Instantiate
11 Months Ago
Add Orthographic options to camera component Add Range to SpotLightComponent
11 Months Ago
Add ITriggerListener https://files.facepunch.com/garry/284b5018-18e7-4b4c-a846-1851498c8955.mp4
11 Months Ago
Fix player controller body pitching Add BaseComponent.OnComponentActivated, OnComponentDeactivated CharacterController obeys IgnoreLayers ParticleSystem checks control points are valid before using them Trigger test scene
11 Months Ago
Add experimental/temporary ragdoll capabilities
11 Months Ago
GameTagsControlWidget is TagSetControlWidget, works on any ITagSet
11 Months Ago
Copy/Paste/Reset transform
11 Months Ago
GameTags implements ITagSet Copy tags to sceneobjects and shapes
11 Months Ago
Add GameObject.Tags Serialize Tags Fix Transform lerping from World instead of local Tag editor widget Allow setting the position of a physics body
11 Months Ago
AnimatedModelComponent Footstep Event, DropObjectOnFootstep example component
11 Months Ago
Fix CameraPhysicsDebug start pos Use BodyGroups selector (I hate this)
11 Months Ago
Move scenes out of root Move components Cleanup test scenes
11 Months Ago
Update the animation in the editor too!
11 Months Ago
Bone merge basics Nicer bone merging Threaded animation updates by default Update particle scene
11 Months Ago
Use Transform proxies instead of copying the transforms
11 Months Ago
AnimatedModel creates and updates bone GameObjects (not the best perf right now, but I will address it)
11 Months Ago
Add AnimatedModelComponent Add SetAnimParameter functions for AnimatedModelComponent Add CitizenAnimation component Remove debug Update AnimatedModelComponent with new getters for parameters
11 Months Ago
Components can be [Property] fields
11 Months Ago
Set keyframe physics time to arrive the same as the physics time step Use Continuous by default Add TransformInterpolate class Character controller - don't bounce off floor Fix character controller not grounding properly when walking up hill GameTransform._local needs to compare to right transform PlayerController uses FixedUpdate
11 Months Ago
Fixed update implementation When transform changed, notify our children too Disable fixed update for now
11 Months Ago
Clicking a GameObject in a GameObjectControlWidget will select it Fill out TreeNode.HasDescendant for GameObjects
11 Months Ago
Fix colliders not rebuilding when editing transform or collider properties
11 Months Ago
Remove the debug gizmo text output in CharacterControllerHelper
11 Months Ago
Add OnValidate Fix Surface defined multiple times Refactor Scene class
11 Months Ago
Open scene menu when right clicking hierarchy tree background Fix SpinComponent speed limit Catch errors in undo Fix GameObject.Clear not actually clearing shit
11 Months Ago
particles component Tonemap sliders
11 Months Ago
Save and Restore scene session camera state
11 Months Ago
Use ProjectCookie for scene last opened
11 Months Ago
Enable colliders in editor session again
11 Months Ago
Cleanup/Refactor
11 Months Ago
Fix character collider bugs
11 Months Ago
Fix scene saving not using the extension
11 Months Ago
Add some [Range] attributes
11 Months Ago
Add bloom component
11 Months Ago
Post processing icons Outline Highlight
11 Months Ago
Added some post processing components
11 Months Ago
Try to load last opened scene on startup
11 Months Ago
Fix serialization changing component order
11 Months Ago
Panel Components (#23)
11 Months Ago
Add arrow navigation to component selector https://files.facepunch.com/tony/1b1611b1/sbox_RkwqBfEEYi.mp4
11 Months Ago
Cleanup, docs, fixed search targeting the current selection - instead reset selection entirely
11 Months Ago
Rewrite component type selector to support selection categories, animated traversal https://files.facepunch.com/tony/1b1511b1/sbox_86bKULbb2X.mp4
11 Months Ago
Show component header icon fallback
11 Months Ago
Clear scene when leaving play mode Make internal PreRender non virtual
11 Months Ago
Add icon for sound listener