branchsbox-scenestaging/maincancel

471 Commits over 427 Days - 0.05cph!

1 Year Ago
Multicamera test scene
1 Year Ago
Fix BBox obsoletes Turret use a sound that exists
1 Year Ago
Fix compile error
1 Year Ago
Use new CitizenAnimationHelper
1 Year Ago
Terrain test scene
1 Year Ago
PhysicsComponent => Rigidbody
1 Year Ago
Fix collision particles
1 Year Ago
Rename prefabs
1 Year Ago
Use damping in joints test scene
1 Year Ago
"aim_headaim_body_weight_weight" ➡ "aim_body_weight"
1 Year Ago
No more Program.Main
1 Year Ago
set StartupScene
1 Year Ago
Actions example Example nested graph
1 Year Ago
Move GameObject templates
1 Year Ago
Removed materials that are in sbox now
1 Year Ago
Editor is included with game now
1 Year Ago
Moved some stuff to engine
1 Year Ago
Move a bunch of stuff into Sandbox.Tools
1 Year Ago
GameObject tests moved to engine
1 Year Ago
Moved Scene, Component, GameObject into engine
1 Year Ago
Fix components not starting disabled
1 Year Ago
Update component template to match new API
1 Year Ago
delete GameObjectTypeSelector
1 Year Ago
Compat update
1 Year Ago
Compat update
1 Year Ago
Component selector arrow key navigation improvements - first time you press down arrow while in the search box doesn't get eaten - fix scroller stepping after clicking it then using up/down arrow navigation - scroller scrolls to selection when going up/down with arrows
1 Year Ago
Rename BaseComponent to Component
1 Year Ago
Fix warnings
1 Year Ago
Remove assets that were moved into core New sound api
1 Year Ago
Add editor handles for joints
1 Year Ago
Change how GameObject and Components are serialized so that when the Component properties are serialized, everything that is going to be created is already created.
1 Year Ago
Update to consider removed painstuff / obsolete
1 Year Ago
GameObjectInspector, start multi edit GameObjectInspector support adding components to multiple gameobjects at once Handle component multi-select Component/GameObject ControlWidget multi edit support
1 Year Ago
Fix incorrect hinge gizmo drawing
1 Year Ago
Hinge center and axis use game object transform instead of properties Do the same for slider axis
1 Year Ago
Fix CharacterControllerHelper getting stuck along multiple planes With a few small changes to read closer to the original source
1 Year Ago
Fixed SkinnedModelRenderer bugs when multiple on same GameObject
1 Year Ago
Joint scene name + description
1 Year Ago
Joints grab body from keyframe collider if all else fails Joints test scene https://files.facepunch.com/layla/1b0511b1/sbox.2023.12.05.13.20.39.mp4
1 Year Ago
Fix sound scene description
1 Year Ago
Grabber uses new SmoothMove Cleanup
1 Year Ago
ModelPhysics creates ragdolls propertly
1 Year Ago
Joint components
1 Year Ago
Add Scene.GetSystem<T> Fix opening all menus as modal Add BaseComponent.OnDirty, [MakeDirty] property attribute Add GameObjectSystem.ITraceProvider Remove CameraPhysicsDebug from menu camera 🤦 Hitbox components, Hitbox System PlayerController faces the direction of the camera when spawning CameraPhysicsDebug does its traces in a thread
1 Year Ago
Add AnimationHelper.WithWishVelocity to example playercontroller
1 Year Ago
Add Scene.Trace, HitboxGroup (heaby work in progress)
1 Year Ago
Fix components not getting unregistered on destroy
1 Year Ago
Rename SceneHook to GameObjectSystem
1 Year Ago
correct path for box sound component
1 Year Ago
Sound Box component + scene